Friendlies·
Friendly International·06/06/2026·04:00 PM
Rwanda
Rwanda
WWLLW
VS
Comoros
Comoros
LDDDL
Last 10Friendlies
Rwanda10matchesComoros10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
54%
Overall

Composite team strength — average of LTQ and Hype.

44%
1404
ELO

Chess-style strength rating going into kick-off.

1366
48%
LTQ

Long-term quality across all competitions.

41%
59%
Hype

Short-term fixture buzz / excitement signal.

46%
2.17
Momentum

Recent goal-scoring trend (weighted goals signal).

1.39

Match Outcome

Match Outcomeresults breakdown
1010
1.30
Points per Game

Average points per match across the sampled games (max 3).

0.70
40%
Win Rate

Share of sampled matches won.

10%
10%
Draw Rate

Share of sampled matches that ended level.

40%
50%
Loss Rate

Share of sampled matches lost (lower is better).

50%
30%
Clean Sheet35%

Share of matches with no goals conceded.

40%
50%
Failed to Score

Share of matches where the team didn't score (lower is better).

50%

Goal Scoring

Goal Scoringattacking output
1010
1.00
Avg Goals Scored

Goals scored per match across the sampled games.

1.10
50%
Scored > 0.550%

Share of matches where the team scored at least once.

50%
70%
Over 1.565%

Share of matches with total goals > 1.5.

60%
30%
Over 2.540%

Share of matches with total goals > 2.5.

50%
10%
Over 3.525%

Share of matches with total goals > 3.5 — high-scoring affairs.

40%
20%
BTTS30%

Share of matches where both teams scored.

40%
10%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

0%
30%
Scored Both Halves25%

Share of matches with a goal in both the 1st and 2nd half.

20%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
1.10
Avg Goals Conceded

Goals conceded per match (lower is better).

1.50
12.00
Avg Shots Conceded

Total shots faced per match — defensive pressure (> 17.5/match is heavy siege).

13.00
1/103/10
5.00
Avg SoT Conceded

Shots on target faced per match — quality of chances given up (> 5.5 is severe).

3.00
1/103/10
2.00
Avg Saves

Goalkeeper saves per match (> 4.5 means the keeper is doing heavy lifting).

3.50
1/102/10
40%
Save %59%

Share of opponent shots on target stopped by the keeper.

78%
1/103/10
30%
Clean Sheet35%

Share of matches with no goals conceded.

40%

Shots Quality

Shots Qualityvolume & accuracy
1010
4.00
Avg Shots

Total shots per match — pure attacking volume (> 16.5/match is elite).

6.33
1/103/10
0.00
Avg Shots on Target

Shots on target per match — strikes the keeper had to handle (> 5.5/match is heavy).

1.33
1/103/10
0.00
Avg Shots in Box

Shots taken from inside the penalty area — proximity to goal (> 8.5/match means consistent box presence).

3.33
1/103/10
0%
Box Shot %26%

Share of shots taken from inside the box — chance-selection quality. Mid sits ~60%, elite > 75%.

53%
1/103/10
0%
On-Target %11%

Share of shots that hit the target — striking accuracy. Mid ~33%, elite > 40%.

21%
1/103/10
0%
Shot Conversion0%

Goals per shot taken — clinical efficiency. ~10% is league average, > 15% is elite finishing.

0%
1/103/10

Possession & Passing

Possession & Passingball control
1010
37%
Avg Possession

Share of match time with the ball. > 55% is dominant, < 40% is reactive.

38%
1/103/10
87%
Pass Accuracy

Share of passes completed — distribution quality. Mid sits ~80%, elite > 88%.

79%
1/103/10
321.00
Avg Passes

Total passes attempted per match — distribution volume. Top sides > 550, bottom sides < 400.

372.33
1/103/10
-0.26
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

-0.23

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
40%4/10
Leading at HT25%

Share of matches the team led at halftime — fast-start signal.

10%1/10
30%3/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

40%4/10
30%3/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

50%5/10
80%8/10
HT/FT Same Outcome80%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

80%8/10
100%4/4
Led at HT → Won100%

Of matches led at HT, share converted into a full-time win — closing strength.

100%1/1
0%0/3
Trailed at HT → Recovered10%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

20%1/5

Goal Timing

Goal Timingwhen goals happen
events 10/1010/101010
0%
0-15'3%

Hot starts — share of the team's goals scored in the opening 15 minutes.

5%
9%
16-30'12%

Early control — share scored between the 16th and 30th minute.

16%
45%
31-45'23%

Pre-HT push — share scored in the run-up to halftime.

0%
27%
46-60'16%

Restart wave — share scored in the first 15 minutes after HT.

5%
9%
61-75'10%

Game-state shift — share scored between minutes 61 and 75.

11%
9%
76-90+'36%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

63%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/1010/101010
50%5/10
Scored First38%

Share of matches where the team opened the scoring — fast-start signal.

25%2/8
50%5/10
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

75%6/8
80%4/5
Win when Scoring First65%

Of matches the team scored first, share converted into a win — closing strength after the opener.

50%1/2
0%0/5
Win when Conceding First0%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/6
41'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

67'
35'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

26'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/1010/101010
10%1/10
Scored after 75'20%

Share of matches with a late goal scored by the team — late finishers signal.

30%3/10
30%3/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

30%3/10
80%4/5
Lead Saved after 75'90%

Of matches leading at 75', share closed out for a win — closing strength.

100%1/1
20%1/5
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/1
0%0/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

20%2/10

Set Pieces

Set Piecespenalty / own-goal share
events 10/1010/101010
91%10/11
Open-Play Share64%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

37%7/19
9%1/11
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

63%12/19
0%0/11
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/19
0%0/11
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

35%9/26
0%0/11
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

8%2/26

Corners

Cornersset-piece pressure
1010
4.00
Avg Corners For

Average corners won per match — attacking territorial pressure (> 5.5 is heavy).

2.33
1/103/10
7.00
Avg Corners Against

Average corners conceded per match — territorial pressure faced (lower is better).

4.33
1/103/10
36%
Corner Share36%

Share of total corners in the team's matches that went to the team — territorial dominance ratio.

35%
1/103/10
-3.00
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

-1.79
100%1/1
Match Corners > 8.550%

Share of matches with total corners > 8.5 (Over 8.5 line) — high-tempo encounter signal.

0%0/3
1/103/10
100%1/1
Match Corners > 9.550%

Share of matches with total corners > 9.5 (Over 9.5 line).

0%0/3
1/103/10
100%1/1
Match Corners > 10.550%

Share of matches with total corners > 10.5 (Over 10.5 line) — corner-heavy clashes only.

0%0/3
1/103/10

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 10/1010/101010
2.67
Avg Yellow Cards

Yellow cards picked up per match — discipline signal (lower is better).

1.33
3/103/10
0%0/3
Red Card Match Rate

Share of matches with at least one red card to the team — sending-off risk.

0%0/3
3/103/10
6.33
Avg Fouls

Fouls committed per match — aggression / tactical-foul tendency (lower is calmer).

15.67
3/103/10
71%5/7
Match Cards > 3.571%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

71%5/7
7/107/10
29%2/7
Match Cards > 4.536%

Share of matches with total card points > 4.5 — Over 4.5 line.

43%3/7
7/107/10
62%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

56%

Venue Edge

Venue EdgeRwanda at home · Comoros on the road
66
1.67
PPG at Venue

Points per match at the venue — home team at home, away team away.

0.33
50%3/6
Win Rate25%

Share of sampled matches won.

0%0/6
33%2/6
Loss Rate

Share of sampled matches lost (lower is better).

67%4/6
1.50
Avg Goals Scored

Goals scored per match across the sampled games.

0.33
0.83
Avg Goals Conceded

Goals conceded per match (lower is better).

1.33
33%2/6
Clean Sheet33%

Share of matches with no goals conceded.

33%2/6
33%2/6
BTTS33%

Share of matches where both teams scored.

33%2/6
33%2/6
Over 2.533%

Share of venue matches with total goals > 2.5.

33%2/6