Cearense U20·
Regular Season - 5·06/06/2026·06:00 PM
Caucaia U20
Caucaia U20
LWLLL
0-0
Finished
HT0-0
Alianca U20
Alianca U20
DLLLW
Last 10Cearense U20
U2010matchesU2010matches

Season just started — only a handful of league matches played so far. Every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
41%
Overall

Composite team strength — average of LTQ and Hype.

30%
1257
ELO

Chess-style strength rating going into kick-off.

1213
45%
LTQ

Long-term quality across all competitions.

34%
37%
Hype

Short-term fixture buzz / excitement signal.

25%
2.11
Momentum

Recent goal-scoring trend (weighted goals signal).

4.02

Match Outcome

Match Outcomeresults breakdown
1010
1.30
Points per Game

Average points per match across the sampled games (max 3).

0.80
40%
Win Rate

Share of sampled matches won.

20%
10%
Draw Rate

Share of sampled matches that ended level.

20%
50%
Loss Rate

Share of sampled matches lost (lower is better).

60%
30%
Clean Sheet20%

Share of matches with no goals conceded.

10%
50%
Failed to Score

Share of matches where the team didn't score (lower is better).

40%

Goal Scoring

Goal Scoringattacking output
1010
0.90
Avg Goals Scored

Goals scored per match across the sampled games.

1.30
50%
Scored > 0.555%

Share of matches where the team scored at least once.

60%
80%
Over 1.580%

Share of matches with total goals > 1.5.

80%
40%
Over 2.555%

Share of matches with total goals > 2.5.

70%
10%
Over 3.535%

Share of matches with total goals > 3.5 — high-scoring affairs.

60%
30%
BTTS45%

Share of matches where both teams scored.

60%
20%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

20%
10%
Scored Both Halves15%

Share of matches with a goal in both the 1st and 2nd half.

20%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
1.30
Avg Goals Conceded

Goals conceded per match (lower is better).

2.40
30%
Clean Sheet20%

Share of matches with no goals conceded.

10%

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
0%0/10
Leading at HT5%

Share of matches the team led at halftime — fast-start signal.

10%1/10
70%7/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

50%5/10
30%3/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

40%4/10
30%3/10
HT/FT Same Outcome40%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

50%5/10
0/0
Led at HT → Won

Of matches led at HT, share converted into a full-time win — closing strength.

0%0/1
33%1/3
Trailed at HT → Recovered17%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

0%0/4

Goal Timing

Goal Timingwhen goals happen
events 6/106/101010
40%
0-15'26%

Hot starts — share of the team's goals scored in the opening 15 minutes.

11%
0%
16-30'11%

Early control — share scored between the 16th and 30th minute.

22%
0%
31-45'6%

Pre-HT push — share scored in the run-up to halftime.

11%
0%
46-60'11%

Restart wave — share scored in the first 15 minutes after HT.

22%
0%
61-75'6%

Game-state shift — share scored between minutes 61 and 75.

11%
60%
76-90+'41%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

22%

First-Goal Edge

First-Goal Edgewho strikes first
events 6/106/101010
50%3/6
Scored First50%

Share of matches where the team opened the scoring — fast-start signal.

50%3/6
50%3/6
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

50%3/6
67%2/3
Win when Scoring First50%

Of matches the team scored first, share converted into a win — closing strength after the opener.

33%1/3
0%0/3
Win when Conceding First17%

Of matches conceding first, share rescued into a win — comeback strength.

33%1/3
35'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

26'
59'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

21'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 6/106/101010
33%2/6
Scored after 75'25%

Share of matches with a late goal scored by the team — late finishers signal.

17%1/6
33%2/6
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

67%4/6
0/0
Lead Saved after 75'

Of matches leading at 75', share closed out for a win — closing strength.

100%1/1
0/0
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/1
50%3/6
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

50%3/6

Set Pieces

Set Piecespenalty / own-goal share
events 6/106/101010
100%5/5
Open-Play Share100%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

100%9/9
0%0/5
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

0%0/9
0%0/5
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/9
0%0/8
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

0%0/15
0%0/8
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/15

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 6/106/101010
100%1/1
Match Cards > 3.5100%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

100%1/1
1/101/10
100%1/1
Match Cards > 4.550%

Share of matches with total card points > 4.5 — Over 4.5 line.

0%0/1
1/101/10
100%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

100%