Premier League·
Regular Season - 6·05/02/2026·11:00
Neman
Neman
DWWWD
2-1
Finished
HT0-1
Belshina
Belshina
LLLLW
📍 Stadion Neman, Grodno
Last 10Premier League
Neman10matchesBelshina10matches

Season just started — only a handful of league matches played so far. Every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
77%
Overall

Composite team strength — average of LTQ and Hype.

26%
1379
ELO

Chess-style strength rating going into kick-off.

1305
71%
LTQ

Long-term quality across all competitions.

35%
83%
Hype

Short-term fixture buzz / excitement signal.

16%
2.05
Momentum

Recent goal-scoring trend (weighted goals signal).

2.06

Match Outcome

Match Outcomeresults breakdown
1010
2.00
Points per Game

Average points per match across the sampled games (max 3).

0.70
50%
Win Rate

Share of sampled matches won.

20%
50%
Draw Rate

Share of sampled matches that ended level.

10%
0%
Loss Rate

Share of sampled matches lost (lower is better).

70%
70%
Clean Sheet45%

Share of matches with no goals conceded.

20%
30%
Failed to Score

Share of matches where the team didn't score (lower is better).

50%

Goal Scoring

Goal Scoringattacking output
1010
1.90
Avg Goals Scored

Goals scored per match across the sampled games.

0.60
70%
Scored > 0.560%

Share of matches where the team scored at least once.

50%
60%
Over 1.565%

Share of matches with total goals > 1.5.

70%
40%
Over 2.530%

Share of matches with total goals > 2.5.

20%
40%
Over 3.525%

Share of matches with total goals > 3.5 — high-scoring affairs.

10%
30%
BTTS30%

Share of matches where both teams scored.

30%
10%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

0%
30%
Scored Both Halves15%

Share of matches with a goal in both the 1st and 2nd half.

0%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
0.50
Avg Goals Conceded

Goals conceded per match (lower is better).

1.50
70%
Clean Sheet45%

Share of matches with no goals conceded.

20%

xG Trends

xG TrendsEWMA-smoothed performance
1010
1.53
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

0.48
0.96
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.69
0.53
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

-1.22
-0.25
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.07

Possession & Passing

Possession & Passingball control
1010
0.26
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
30%3/10
Leading at HT25%

Share of matches the team led at halftime — fast-start signal.

20%2/10
50%5/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

30%3/10
20%2/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

50%5/10
60%6/10
HT/FT Same Outcome60%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

60%6/10
100%3/3
Led at HT → Won75%

Of matches led at HT, share converted into a full-time win — closing strength.

50%1/2
100%2/2
Trailed at HT → Recovered50%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

0%0/5

Goal Timing

Goal Timingwhen goals happen
events 9/109/101010
10%
0-15'5%

Hot starts — share of the team's goals scored in the opening 15 minutes.

0%
5%
16-30'2%

Early control — share scored between the 16th and 30th minute.

0%
10%
31-45'21%

Pre-HT push — share scored in the run-up to halftime.

33%
24%
46-60'29%

Restart wave — share scored in the first 15 minutes after HT.

33%
10%
61-75'13%

Game-state shift — share scored between minutes 61 and 75.

17%
43%
76-90+'30%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

17%

First-Goal Edge

First-Goal Edgewho strikes first
events 9/109/101010
29%2/7
Scored First31%

Share of matches where the team opened the scoring — fast-start signal.

33%3/9
71%5/7
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

67%6/9
100%2/2
Win when Scoring First83%

Of matches the team scored first, share converted into a win — closing strength after the opener.

67%2/3
60%3/5
Win when Conceding First30%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/6
44'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

42'
20'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

44'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 9/109/101010
44%4/9
Scored after 75'33%

Share of matches with a late goal scored by the team — late finishers signal.

22%2/9
22%2/9
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

44%4/9
100%3/3
Lead Saved after 75'83%

Of matches leading at 75', share closed out for a win — closing strength.

67%2/3
0%0/3
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

33%1/3
11%1/9
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

0%0/9

Set Pieces

Set Piecespenalty / own-goal share
events 9/109/101010
71%15/21
Open-Play Share77%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

83%5/6
29%6/21
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

17%1/6
0%0/21
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/6
38%5/13
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

0%0/14
23%3/13
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/14

Corners

Cornersset-piece pressure
1010
-2.00
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 9/109/101010
0.80
Avg Yellow Cards

Yellow cards picked up per match — discipline signal (lower is better).

1.60
5/105/10
0%0/5
Red Card Match Rate

Share of matches with at least one red card to the team — sending-off risk.

0%0/5
5/105/10
0.00
Avg Fouls

Fouls committed per match — aggression / tactical-foul tendency (lower is calmer).

0.00
5/105/10
33%2/6
Match Cards > 3.554%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

75%3/4
6/104/10
33%2/6
Match Cards > 4.542%

Share of matches with total card points > 4.5 — Over 4.5 line.

50%2/4
6/104/10
72%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

55%

Venue Edge

Venue EdgeNeman at home · Belshina on the road
75
2.14
PPG at Venue

Points per match at the venue — home team at home, away team away.

0.00
57%4/7
Win Rate29%

Share of sampled matches won.

0%0/5
0%0/7
Loss Rate

Share of sampled matches lost (lower is better).

100%5/5
2.29
Avg Goals Scored

Goals scored per match across the sampled games.

0.40
0.43
Avg Goals Conceded

Goals conceded per match (lower is better).

2.00
71%5/7
Clean Sheet36%

Share of matches with no goals conceded.

0%0/5
29%2/7
BTTS24%

Share of matches where both teams scored.

20%1/5
43%3/7
Over 2.531%

Share of venue matches with total goals > 2.5.

20%1/5
1.73
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

0.00
0.78
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

2.04