3. Division·
Relegation Group - 32·06/13/2026·12:00 PM
Lyseng
Lyseng
LLDLL
VS
Odder
Odder
DDWLW
Neutral📍 Lyseng Idraetspark, Aarhus
Season stats3. Division
Lyseng31matchesOdder31matches

Every panel below reflects each team's matches in 3. Division.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
30%
Overall

Composite team strength — average of LTQ and Hype.

60%
1336
ELO

Chess-style strength rating going into kick-off.

1378
27%
LTQ

Long-term quality across all competitions.

51%
33%
Hype

Short-term fixture buzz / excitement signal.

69%
3.19
Momentum

Recent goal-scoring trend (weighted goals signal).

4.06

Match Outcome

Match Outcomeresults breakdown
3131
0.68
Points per Game

Average points per match across the sampled games (max 3).

1.06
19%
Win Rate

Share of sampled matches won.

29%
10%
Draw Rate

Share of sampled matches that ended level.

19%
71%
Loss Rate

Share of sampled matches lost (lower is better).

52%
10%
Clean Sheet18%

Share of matches with no goals conceded.

26%
45%
Failed to Score

Share of matches where the team didn't score (lower is better).

29%

Goal Scoring

Goal Scoringattacking output
3131
0.74
Avg Goals Scored

Goals scored per match across the sampled games.

1.32
55%
Scored > 0.563%

Share of matches where the team scored at least once.

71%
74%
Over 1.576%

Share of matches with total goals > 1.5.

77%
48%
Over 2.552%

Share of matches with total goals > 2.5.

55%
26%
Over 3.529%

Share of matches with total goals > 3.5 — high-scoring affairs.

32%
45%
BTTS48%

Share of matches where both teams scored.

52%
10%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

10%
6%
Scored Both Halves18%

Share of matches with a goal in both the 1st and 2nd half.

29%

Defensive Solidity

Defensive Soliditygoals & shots conceded
3131
2.00
Avg Goals Conceded

Goals conceded per match (lower is better).

1.68
10%
Clean Sheet18%

Share of matches with no goals conceded.

26%

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
3131
6%2/31
Leading at HT11%

Share of matches the team led at halftime — fast-start signal.

16%5/31
48%15/31
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

52%16/31
45%14/31
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

32%10/31
39%12/31
HT/FT Same Outcome45%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

52%16/31
50%1/2
Led at HT → Won45%

Of matches led at HT, share converted into a full-time win — closing strength.

40%2/5
21%3/14
Trailed at HT → Recovered11%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

0%0/10

Goal Timing

Goal Timingwhen goals happen
events 27/3126/313131
9%
0-15'9%

Hot starts — share of the team's goals scored in the opening 15 minutes.

8%
4%
16-30'9%

Early control — share scored between the 16th and 30th minute.

14%
9%
31-45'11%

Pre-HT push — share scored in the run-up to halftime.

14%
22%
46-60'19%

Restart wave — share scored in the first 15 minutes after HT.

17%
30%
61-75'26%

Game-state shift — share scored between minutes 61 and 75.

22%
26%
76-90+'26%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

25%

First-Goal Edge

First-Goal Edgewho strikes first
events 27/3126/313131
37%10/27
Scored First42%

Share of matches where the team opened the scoring — fast-start signal.

46%12/26
63%17/27
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

54%14/26
50%5/10
Win when Scoring First54%

Of matches the team scored first, share converted into a win — closing strength after the opener.

58%7/12
6%1/17
Win when Conceding First10%

Of matches conceding first, share rescued into a win — comeback strength.

14%2/14
46'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

34'
41'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

34'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 27/3126/313131
19%5/27
Scored after 75'21%

Share of matches with a late goal scored by the team — late finishers signal.

23%6/26
48%13/27
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

42%11/26
60%3/5
Lead Saved after 75'61%

Of matches leading at 75', share closed out for a win — closing strength.

63%5/8
40%2/5
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

38%3/8
22%6/27
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

19%5/26

Set Pieces

Set Piecespenalty / own-goal share
events 27/3126/313131
100%23/23
Open-Play Share100%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

100%36/36
0%0/23
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

0%0/36
0%0/23
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/36
4%2/48
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

2%1/46
0%0/48
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

2%1/46

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 27/3126/313131
0/0
Match Cards > 3.5

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

100%1/1
0/311/31
0/0
Match Cards > 4.5

Share of matches with total card points > 4.5 — Over 4.5 line.

100%1/1
0/311/31
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

75%