Virsliga·
Regular Season - 13·05/17/2026·10:00
Auda
Auda
LWWWW
0-3
Finished
HT0-2
Rīgas FS
Rīgas FS
WWWDW
📍 Skonto stadions, Riga
Season statsVirsliga
Auda12matchesFS12matches

Every panel below reflects each team's matches in Virsliga.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
67%
Overall

Composite team strength — average of LTQ and Hype.

84%
1372
ELO

Chess-style strength rating going into kick-off.

1613
64%
LTQ

Long-term quality across all competitions.

78%
69%
Hype

Short-term fixture buzz / excitement signal.

89%
4.10
Momentum

Recent goal-scoring trend (weighted goals signal).

3.54

Match Outcome

Match Outcomeresults breakdown
1212
2.08
Points per Game

Average points per match across the sampled games (max 3).

2.58
67%
Win Rate

Share of sampled matches won.

83%
8%
Draw Rate

Share of sampled matches that ended level.

8%
25%
Loss Rate

Share of sampled matches lost (lower is better).

8%
25%
Clean Sheet42%

Share of matches with no goals conceded.

58%
0%
Failed to Score

Share of matches where the team didn't score (lower is better).

8%

Goal Scoring

Goal Scoringattacking output
1212
2.17
Avg Goals Scored

Goals scored per match across the sampled games.

2.17
100%
Scored > 0.596%

Share of matches where the team scored at least once.

92%
92%
Over 1.575%

Share of matches with total goals > 1.5.

58%
75%
Over 2.558%

Share of matches with total goals > 2.5.

42%
33%
Over 3.533%

Share of matches with total goals > 3.5 — high-scoring affairs.

33%
75%
BTTS54%

Share of matches where both teams scored.

33%
42%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

25%
50%
Scored Both Halves46%

Share of matches with a goal in both the 1st and 2nd half.

42%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1212
1.33
Avg Goals Conceded

Goals conceded per match (lower is better).

0.75
25%
Clean Sheet42%

Share of matches with no goals conceded.

58%

xG Trends

xG TrendsEWMA-smoothed performance
1212
2.41
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

3.14
1.86
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.16
0.55
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

1.98
-0.52
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.49

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1212
50%6/12
Leading at HT50%

Share of matches the team led at halftime — fast-start signal.

50%6/12
25%3/12
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

33%4/12
25%3/12
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

17%2/12
75%9/12
HT/FT Same Outcome63%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

50%6/12
100%6/6
Led at HT → Won92%

Of matches led at HT, share converted into a full-time win — closing strength.

83%5/6
33%1/3
Trailed at HT → Recovered42%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

50%1/2

Goal Timing

Goal Timingwhen goals happen
events 12/1212/121212
8%
0-15'12%

Hot starts — share of the team's goals scored in the opening 15 minutes.

17%
15%
16-30'16%

Early control — share scored between the 16th and 30th minute.

17%
27%
31-45'20%

Pre-HT push — share scored in the run-up to halftime.

13%
23%
46-60'20%

Restart wave — share scored in the first 15 minutes after HT.

17%
8%
61-75'14%

Game-state shift — share scored between minutes 61 and 75.

21%
19%
76-90+'18%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

17%

First-Goal Edge

First-Goal Edgewho strikes first
events 12/1212/121212
58%7/12
Scored First71%

Share of matches where the team opened the scoring — fast-start signal.

83%10/12
42%5/12
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

17%2/12
86%6/7
Win when Scoring First88%

Of matches the team scored first, share converted into a win — closing strength after the opener.

90%9/10
40%2/5
Win when Conceding First45%

Of matches conceding first, share rescued into a win — comeback strength.

50%1/2
32'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

30'
19'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

27'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 12/1212/121212
42%5/12
Scored after 75'38%

Share of matches with a late goal scored by the team — late finishers signal.

33%4/12
33%4/12
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

17%2/12
83%5/6
Lead Saved after 75'86%

Of matches leading at 75', share closed out for a win — closing strength.

89%8/9
17%1/6
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

11%1/9
0%0/12
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

0%0/12

Set Pieces

Set Piecespenalty / own-goal share
events 12/1212/121212
92%24/26
Open-Play Share90%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

88%21/24
8%2/26
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

13%3/24
0%0/26
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/24
0%0/16
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

9%1/11
0%0/16
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

18%2/11

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 12/1212/121212
100%12/12
Match Cards > 3.580%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

60%6/10
10/12
92%11/12
Match Cards > 4.571%

Share of matches with total card points > 4.5 — Over 4.5 line.

50%5/10
10/12
62%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

64%

Venue Edge

Venue EdgeAuda at home · FS on the road
56
1.80
PPG at Venue

Points per match at the venue — home team at home, away team away.

3.00
60%3/5
Win Rate80%

Share of sampled matches won.

100%6/6
40%2/5
Loss Rate

Share of sampled matches lost (lower is better).

0%0/6
2.80
Avg Goals Scored

Goals scored per match across the sampled games.

1.67
1.40
Avg Goals Conceded

Goals conceded per match (lower is better).

0.67
20%1/5
Clean Sheet43%

Share of matches with no goals conceded.

67%4/6
80%4/5
BTTS57%

Share of matches where both teams scored.

33%2/6
100%5/5
Over 2.567%

Share of venue matches with total goals > 2.5.

33%2/6
2.52
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

2.83
1.63
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

1.21