Copa Do Brasil·
1/128-finals·03/05/2026·14:00
Trem
Trem
WDLLW
0-0
Penalties
HT0-0PEN3-4
Fluminense PI
Fluminense PI
LLWDW
📍 Estádio Augusto Antunes, Santana

Stats below use each team's main league —Serie DBrazil·PiauienseBrazil

Last 10Copa Do Brasil
Trem10matchesPI10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
51%
Overall

Composite team strength — average of LTQ and Hype.

49%
1268
ELO

Chess-style strength rating going into kick-off.

1256
52%
LTQ

Long-term quality across all competitions.

51%
49%
Hype

Short-term fixture buzz / excitement signal.

46%
2.74
Momentum

Recent goal-scoring trend (weighted goals signal).

2.82

Match Outcome

Match Outcomeresults breakdown
1010
1.40
Points per Game

Average points per match across the sampled games (max 3).

1.20
40%
Win Rate

Share of sampled matches won.

30%
20%
Draw Rate

Share of sampled matches that ended level.

30%
40%
Loss Rate

Share of sampled matches lost (lower is better).

40%
10%
Clean Sheet15%

Share of matches with no goals conceded.

20%
20%
Failed to Score

Share of matches where the team didn't score (lower is better).

20%

Goal Scoring

Goal Scoringattacking output
1010
1.50
Avg Goals Scored

Goals scored per match across the sampled games.

1.40
80%
Scored > 0.580%

Share of matches where the team scored at least once.

80%
80%
Over 1.580%

Share of matches with total goals > 1.5.

80%
70%
Over 2.565%

Share of matches with total goals > 2.5.

60%
40%
Over 3.540%

Share of matches with total goals > 3.5 — high-scoring affairs.

40%
70%
BTTS65%

Share of matches where both teams scored.

60%
30%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

10%
20%
Scored Both Halves20%

Share of matches with a goal in both the 1st and 2nd half.

20%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
1.60
Avg Goals Conceded

Goals conceded per match (lower is better).

1.40
10%
Clean Sheet15%

Share of matches with no goals conceded.

20%

xG Trends

xG TrendsEWMA-smoothed performance
1010
1.12
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.07
1.14
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.06
0.00
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

0.02
0.34
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

0.32

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
30%3/10
Leading at HT30%

Share of matches the team led at halftime — fast-start signal.

30%3/10
30%3/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

50%5/10
40%4/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

20%2/10
50%5/10
HT/FT Same Outcome45%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

40%4/10
67%2/3
Led at HT → Won67%

Of matches led at HT, share converted into a full-time win — closing strength.

67%2/3
50%2/4
Trailed at HT → Recovered50%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

50%1/2

Goal Timing

Goal Timingwhen goals happen
events 10/108/101010
7%
0-15'16%

Hot starts — share of the team's goals scored in the opening 15 minutes.

25%
7%
16-30'12%

Early control — share scored between the 16th and 30th minute.

17%
20%
31-45'10%

Pre-HT push — share scored in the run-up to halftime.

0%
7%
46-60'20%

Restart wave — share scored in the first 15 minutes after HT.

33%
20%
61-75'10%

Game-state shift — share scored between minutes 61 and 75.

0%
40%
76-90+'33%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

25%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/108/101010
40%4/10
Scored First51%

Share of matches where the team opened the scoring — fast-start signal.

63%5/8
60%6/10
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

38%3/8
50%2/4
Win when Scoring First45%

Of matches the team scored first, share converted into a win — closing strength after the opener.

40%2/5
33%2/6
Win when Conceding First17%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/3
28'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

18'
44'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

45'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/108/101010
60%6/10
Scored after 75'43%

Share of matches with a late goal scored by the team — late finishers signal.

25%2/8
50%5/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

50%4/8
100%3/3
Lead Saved after 75'100%

Of matches leading at 75', share closed out for a win — closing strength.

100%2/2
0%0/3
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/2
30%3/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

25%2/8

Set Pieces

Set Piecespenalty / own-goal share
events 10/108/101010
100%15/15
Open-Play Share100%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

100%12/12
0%0/15
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

0%0/12
0%0/15
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/12
12%2/17
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

8%1/13
0%0/17
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/13

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 10/108/101010
0/0
Match Cards > 3.5

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

100%1/1
0/101/10
0/0
Match Cards > 4.5

Share of matches with total card points > 4.5 — Over 4.5 line.

100%1/1
0/101/10
33%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

50%

Venue Edge

Venue EdgeTrem at home · PI on the road
54
2.00
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.25
60%3/5
Win Rate43%

Share of sampled matches won.

25%1/4
20%1/5
Loss Rate

Share of sampled matches lost (lower is better).

25%1/4
1.60
Avg Goals Scored

Goals scored per match across the sampled games.

1.25
1.20
Avg Goals Conceded

Goals conceded per match (lower is better).

1.50
20%1/5
Clean Sheet10%

Share of matches with no goals conceded.

0%0/4
80%4/5
BTTS78%

Share of matches where both teams scored.

75%3/4
60%3/5
Over 2.555%

Share of venue matches with total goals > 2.5.

50%2/4
1.35
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

1.08
0.98
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

1.33