Ykkösliiga·
Group Stage·05/02/2026·01:00 PM
MP
MP
WWLWL
1-0
Finished
HT1-0
Haka
Haka
WDWWD
📍 Mikkelin Urheilupuisto, Mikkeli
Last 10Ykkösliiga
MP10matchesHaka10matches

Season just started — only a handful of league matches played so far. Every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
56%
Overall

Composite team strength — average of LTQ and Hype.

75%
1580
ELO

Chess-style strength rating going into kick-off.

1350
52%
LTQ

Long-term quality across all competitions.

68%
61%
Hype

Short-term fixture buzz / excitement signal.

82%
2.28
Momentum

Recent goal-scoring trend (weighted goals signal).

3.64

Match Outcome

Match Outcomeresults breakdown
1010
1.20
Points per Game

Average points per match across the sampled games (max 3).

2.00
30%
Win Rate

Share of sampled matches won.

50%
30%
Draw Rate

Share of sampled matches that ended level.

50%
40%
Loss Rate

Share of sampled matches lost (lower is better).

0%
10%
Clean Sheet30%

Share of matches with no goals conceded.

50%
40%
Failed to Score

Share of matches where the team didn't score (lower is better).

10%

Goal Scoring

Goal Scoringattacking output
1010
1.10
Avg Goals Scored

Goals scored per match across the sampled games.

2.40
60%
Scored > 0.575%

Share of matches where the team scored at least once.

90%
60%
Over 1.575%

Share of matches with total goals > 1.5.

90%
20%
Over 2.535%

Share of matches with total goals > 2.5.

50%
10%
Over 3.520%

Share of matches with total goals > 3.5 — high-scoring affairs.

30%
50%
BTTS50%

Share of matches where both teams scored.

50%
20%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

10%
20%
Scored Both Halves30%

Share of matches with a goal in both the 1st and 2nd half.

40%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
1.20
Avg Goals Conceded

Goals conceded per match (lower is better).

0.60
10%
Clean Sheet30%

Share of matches with no goals conceded.

50%

xG Trends

xG TrendsEWMA-smoothed performance
1010
2.28
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

2.77
1.58
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.37
0.70
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

1.42
-0.49
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.76
EWMAxG per Shot

Average chance quality per attempt — 0.10 is mid, 0.15+ means the team only shoots from dangerous spots.

0.28

Possession & Passing

Possession & Passingball control
1010
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

-0.12

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
10%1/10
Leading at HT35%

Share of matches the team led at halftime — fast-start signal.

60%6/10
40%4/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

30%3/10
50%5/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

10%1/10
30%3/10
HT/FT Same Outcome55%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

80%8/10
100%1/1
Led at HT → Won92%

Of matches led at HT, share converted into a full-time win — closing strength.

83%5/6
60%3/5
Trailed at HT → Recovered80%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

100%1/1

Goal Timing

Goal Timingwhen goals happen
events 10/109/101010
0%
0-15'9%

Hot starts — share of the team's goals scored in the opening 15 minutes.

17%
8%
16-30'9%

Early control — share scored between the 16th and 30th minute.

9%
17%
31-45'15%

Pre-HT push — share scored in the run-up to halftime.

13%
33%
46-60'23%

Restart wave — share scored in the first 15 minutes after HT.

13%
8%
61-75'13%

Game-state shift — share scored between minutes 61 and 75.

17%
33%
76-90+'32%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

30%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/109/101010
20%2/10
Scored First48%

Share of matches where the team opened the scoring — fast-start signal.

75%6/8
80%8/10
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

25%2/8
50%1/2
Win when Scoring First67%

Of matches the team scored first, share converted into a win — closing strength after the opener.

83%5/6
25%2/8
Win when Conceding First13%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/2
43'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

16'
29'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

42'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/109/101010
30%3/10
Scored after 75'43%

Share of matches with a late goal scored by the team — late finishers signal.

56%5/9
20%2/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

11%1/9
67%2/3
Lead Saved after 75'83%

Of matches leading at 75', share closed out for a win — closing strength.

100%5/5
33%1/3
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/5
0%0/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

11%1/9

Set Pieces

Set Piecespenalty / own-goal share
events 10/109/101010
75%9/12
Open-Play Share88%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

100%23/23
17%2/12
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

0%0/23
8%1/12
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/23
0%0/11
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

20%1/5
0%0/11
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/5

Corners

Cornersset-piece pressure
1010
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

-2.36

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 10/109/101010
60%3/5
Match Cards > 3.570%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

80%4/5
5/105/10
40%2/5
Match Cards > 4.540%

Share of matches with total card points > 4.5 — Over 4.5 line.

40%2/5
5/105/10
73%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

62%

Venue Edge

Venue EdgeMP at home · Haka on the road
37
0.67
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.86
0%0/3
Win Rate21%

Share of sampled matches won.

43%3/7
33%1/3
Loss Rate

Share of sampled matches lost (lower is better).

0%0/7
0.67
Avg Goals Scored

Goals scored per match across the sampled games.

2.14
1.00
Avg Goals Conceded

Goals conceded per match (lower is better).

0.43
0%0/3
Clean Sheet29%

Share of matches with no goals conceded.

57%4/7
67%2/3
BTTS55%

Share of matches where both teams scored.

43%3/7
0%0/3
Over 2.514%

Share of venue matches with total goals > 2.5.

29%2/7
2.32
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

2.58
1.39
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

1.30