3. Division - Girone 6·
Regular Season - 8·05/25/2026·01:00 PM
Fram
Fram
LDLDW
5-1
Finished
HT2-0
Raelingen
Raelingen
WLWWD
Last 103. Division - Girone 6
Fram10matchesRaelingen8matches

Season just started — only a handful of league matches played so far. Every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
34%
Overall

Composite team strength — average of LTQ and Hype.

64%
1306
ELO

Chess-style strength rating going into kick-off.

1505
41%
LTQ

Long-term quality across all competitions.

62%
27%
Hype

Short-term fixture buzz / excitement signal.

65%
3.89
Momentum

Recent goal-scoring trend (weighted goals signal).

4.58

Match Outcome

Match Outcomeresults breakdown
108
1.10
Points per Game

Average points per match across the sampled games (max 3).

2.00
30%
Win Rate

Share of sampled matches won.

63%
20%
Draw Rate

Share of sampled matches that ended level.

13%
50%
Loss Rate

Share of sampled matches lost (lower is better).

25%
10%
Clean Sheet5%

Share of matches with no goals conceded.

0%
30%
Failed to Score

Share of matches where the team didn't score (lower is better).

0%

Goal Scoring

Goal Scoringattacking output
108
1.40
Avg Goals Scored

Goals scored per match across the sampled games.

2.63
70%
Scored > 0.585%

Share of matches where the team scored at least once.

100%
100%
Over 1.5100%

Share of matches with total goals > 1.5.

100%
80%
Over 2.590%

Share of matches with total goals > 2.5.

100%
60%
Over 3.574%

Share of matches with total goals > 3.5 — high-scoring affairs.

88%
60%
BTTS80%

Share of matches where both teams scored.

100%
20%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

63%
30%
Scored Both Halves40%

Share of matches with a goal in both the 1st and 2nd half.

50%

Defensive Solidity

Defensive Soliditygoals & shots conceded
108
2.50
Avg Goals Conceded

Goals conceded per match (lower is better).

2.25
10%
Clean Sheet5%

Share of matches with no goals conceded.

0%

xG Trends

xG TrendsEWMA-smoothed performance
108
2.13
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

3.13
2.72
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

2.68
-0.59
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

0.45
-0.28
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.53

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
108
30%3/10
Leading at HT40%

Share of matches the team led at halftime — fast-start signal.

50%4/8
10%1/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

13%1/8
60%6/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

38%3/8
80%8/10
HT/FT Same Outcome59%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

38%3/8
67%2/3
Led at HT → Won71%

Of matches led at HT, share converted into a full-time win — closing strength.

75%3/4
17%1/6
Trailed at HT → Recovered58%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

100%3/3

Goal Timing

Goal Timingwhen goals happen
events 10/106/8108
14%
0-15'17%

Hot starts — share of the team's goals scored in the opening 15 minutes.

19%
36%
16-30'24%

Early control — share scored between the 16th and 30th minute.

13%
0%
31-45'3%

Pre-HT push — share scored in the run-up to halftime.

6%
21%
46-60'17%

Restart wave — share scored in the first 15 minutes after HT.

13%
14%
61-75'20%

Game-state shift — share scored between minutes 61 and 75.

25%
14%
76-90+'20%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

25%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/106/8108
30%3/10
Scored First40%

Share of matches where the team opened the scoring — fast-start signal.

50%3/6
70%7/10
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

50%3/6
67%2/3
Win when Scoring First67%

Of matches the team scored first, share converted into a win — closing strength after the opener.

67%2/3
14%1/7
Win when Conceding First40%

Of matches conceding first, share rescued into a win — comeback strength.

67%2/3
14'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

9'
16'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

14'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/106/8108
20%2/10
Scored after 75'27%

Share of matches with a late goal scored by the team — late finishers signal.

33%2/6
20%2/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

33%2/6
100%3/3
Lead Saved after 75'100%

Of matches leading at 75', share closed out for a win — closing strength.

100%3/3
0%0/3
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/3
20%2/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

50%3/6

Set Pieces

Set Piecespenalty / own-goal share
events 10/106/8108
93%13/14
Open-Play Share93%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

94%15/16
7%1/14
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

6%1/16
0%0/14
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/16
12%3/25
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

0%0/12
0%0/25
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/12

Venue Edge

Venue EdgeFram at home · Raelingen on the road
43
1.25
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.00
25%1/4
Win Rate29%

Share of sampled matches won.

33%1/3
25%1/4
Loss Rate

Share of sampled matches lost (lower is better).

67%2/3
1.25
Avg Goals Scored

Goals scored per match across the sampled games.

2.33
1.50
Avg Goals Conceded

Goals conceded per match (lower is better).

3.67
0%0/4
Clean Sheet0%

Share of matches with no goals conceded.

0%0/3
75%3/4
BTTS88%

Share of matches where both teams scored.

100%3/3
50%2/4
Over 2.575%

Share of venue matches with total goals > 2.5.

100%3/3
2.30
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

2.74
2.04
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

4.30