1. Division·
Regular Season - 5·05/01/2026·10:00
hodd
hodd
DLLWW
1-0
Finished
HT0-0
Asane
Asane
LLLLD
Last 101. Division
hodd10matchesAsane10matches

Season just started — only a handful of league matches played so far. Every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
36%
Overall

Composite team strength — average of LTQ and Hype.

22%
1357
ELO

Chess-style strength rating going into kick-off.

1366
36%
LTQ

Long-term quality across all competitions.

33%
36%
Hype

Short-term fixture buzz / excitement signal.

10%
2.12
Momentum

Recent goal-scoring trend (weighted goals signal).

3.86

Match Outcome

Match Outcomeresults breakdown
1010
0.80
Points per Game

Average points per match across the sampled games (max 3).

0.60
20%
Win Rate

Share of sampled matches won.

10%
20%
Draw Rate

Share of sampled matches that ended level.

30%
60%
Loss Rate

Share of sampled matches lost (lower is better).

60%
20%
Clean Sheet15%

Share of matches with no goals conceded.

10%
50%
Failed to Score

Share of matches where the team didn't score (lower is better).

40%

Goal Scoring

Goal Scoringattacking output
1010
0.60
Avg Goals Scored

Goals scored per match across the sampled games.

1.50
50%
Scored > 0.555%

Share of matches where the team scored at least once.

60%
70%
Over 1.575%

Share of matches with total goals > 1.5.

80%
30%
Over 2.545%

Share of matches with total goals > 2.5.

60%
20%
Over 3.535%

Share of matches with total goals > 3.5 — high-scoring affairs.

50%
40%
BTTS50%

Share of matches where both teams scored.

60%
10%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

10%
11%
Scored Both Halves26%

Share of matches with a goal in both the 1st and 2nd half.

40%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
1.70
Avg Goals Conceded

Goals conceded per match (lower is better).

2.20
20%
Clean Sheet15%

Share of matches with no goals conceded.

10%

xG Trends

xG TrendsEWMA-smoothed performance
1010
1.10
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.57
1.97
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

2.98
-0.87
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

-1.41
-0.13
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.25

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
22%2/9
Leading at HT31%

Share of matches the team led at halftime — fast-start signal.

40%4/10
22%2/9
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

10%1/10
56%5/9
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

50%5/10
100%9/9
HT/FT Same Outcome80%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

60%6/10
100%2/2
Led at HT → Won63%

Of matches led at HT, share converted into a full-time win — closing strength.

25%1/4
0%0/5
Trailed at HT → Recovered10%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

20%1/5

Goal Timing

Goal Timingwhen goals happen
events 5/1010/101010
50%
0-15'35%

Hot starts — share of the team's goals scored in the opening 15 minutes.

20%
25%
16-30'23%

Early control — share scored between the 16th and 30th minute.

20%
0%
31-45'7%

Pre-HT push — share scored in the run-up to halftime.

13%
25%
46-60'19%

Restart wave — share scored in the first 15 minutes after HT.

13%
0%
61-75'13%

Game-state shift — share scored between minutes 61 and 75.

27%
0%
76-90+'3%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

7%

First-Goal Edge

First-Goal Edgewho strikes first
events 5/1010/101010
60%3/5
Scored First47%

Share of matches where the team opened the scoring — fast-start signal.

33%3/9
40%2/5
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

67%6/9
67%2/3
Win when Scoring First33%

Of matches the team scored first, share converted into a win — closing strength after the opener.

0%0/3
0%0/2
Win when Conceding First8%

Of matches conceding first, share rescued into a win — comeback strength.

17%1/6
16'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

25'
28'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

18'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 5/1010/101010
0%0/5
Scored after 75'5%

Share of matches with a late goal scored by the team — late finishers signal.

10%1/10
0%0/5
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

30%3/10
100%2/2
Lead Saved after 75'75%

Of matches leading at 75', share closed out for a win — closing strength.

50%1/2
0%0/2
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

50%1/2
0%0/5
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

0%0/10

Set Pieces

Set Piecespenalty / own-goal share
events 5/1010/101010
75%3/4
Open-Play Share88%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

100%15/15
25%1/4
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

0%0/15
0%0/4
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/15
0%0/5
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

5%1/22
0%0/5
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/22

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 5/1010/101010
67%2/3
Match Cards > 3.571%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

75%3/4
3/104/10
0%0/3
Match Cards > 4.538%

Share of matches with total card points > 4.5 — Over 4.5 line.

75%3/4
3/104/10
69%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

59%

Venue Edge

Venue Edgehodd at home · Asane on the road
53
0.60
PPG at Venue

Points per match at the venue — home team at home, away team away.

0.33
20%1/5
Win Rate10%

Share of sampled matches won.

0%0/3
80%4/5
Loss Rate

Share of sampled matches lost (lower is better).

67%2/3
0.80
Avg Goals Scored

Goals scored per match across the sampled games.

0.33
2.60
Avg Goals Conceded

Goals conceded per match (lower is better).

2.33
0%0/5
Clean Sheet0%

Share of matches with no goals conceded.

0%0/3
60%3/5
BTTS47%

Share of matches where both teams scored.

33%1/3
60%3/5
Over 2.547%

Share of venue matches with total goals > 2.5.

33%1/3
1.53
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

1.21
1.91
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

2.80