Copa del Rey·
Round of 128·10/29/2025·16:00
Real Jaén
Real Jaén
WDDWW
1-3
Finished
HT1-3
Eldense
Eldense
DDLDL

Stats below use each team's main league —Segunda División RFEF - Group 4Spain·Primera División RFEF - Group 2Spain

Last 10Copa del Rey
Jaén10matchesEldense10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
68%
Overall

Composite team strength — average of LTQ and Hype.

48%
1390
ELO

Chess-style strength rating going into kick-off.

1392
68%
LTQ

Long-term quality across all competitions.

52%
67%
Hype

Short-term fixture buzz / excitement signal.

44%
2.53
Momentum

Recent goal-scoring trend (weighted goals signal).

2.07

Match Outcome

Match Outcomeresults breakdown
1010
2.10
Points per Game

Average points per match across the sampled games (max 3).

1.20
60%
Win Rate

Share of sampled matches won.

20%
30%
Draw Rate

Share of sampled matches that ended level.

60%
10%
Loss Rate

Share of sampled matches lost (lower is better).

20%
20%
Clean Sheet25%

Share of matches with no goals conceded.

30%
20%
Failed to Score

Share of matches where the team didn't score (lower is better).

30%

Goal Scoring

Goal Scoringattacking output
1010
1.40
Avg Goals Scored

Goals scored per match across the sampled games.

1.00
80%
Scored > 0.575%

Share of matches where the team scored at least once.

70%
70%
Over 1.565%

Share of matches with total goals > 1.5.

60%
50%
Over 2.540%

Share of matches with total goals > 2.5.

30%
10%
Over 3.515%

Share of matches with total goals > 3.5 — high-scoring affairs.

20%
70%
BTTS60%

Share of matches where both teams scored.

50%
50%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

0%
40%
Scored Both Halves25%

Share of matches with a goal in both the 1st and 2nd half.

10%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
0.90
Avg Goals Conceded

Goals conceded per match (lower is better).

1.20
20%
Clean Sheet25%

Share of matches with no goals conceded.

30%

xG Trends

xG TrendsEWMA-smoothed performance
1010
0.75
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

0.80
0.48
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.11
0.27
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

-0.31
0.64
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

0.22
EWMAxG per Shot

Average chance quality per attempt — 0.10 is mid, 0.15+ means the team only shoots from dangerous spots.

0.06

Possession & Passing

Possession & Passingball control
1010
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

-0.11

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
20%2/10
Leading at HT15%

Share of matches the team led at halftime — fast-start signal.

10%1/10
70%7/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

70%7/10
10%1/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

20%2/10
20%2/10
HT/FT Same Outcome45%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

70%7/10
50%1/2
Led at HT → Won75%

Of matches led at HT, share converted into a full-time win — closing strength.

100%1/1
100%1/1
Trailed at HT → Recovered75%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

50%1/2

Goal Timing

Goal Timingwhen goals happen
events 9/1010/101010
7%
0-15'9%

Hot starts — share of the team's goals scored in the opening 15 minutes.

10%
0%
16-30'5%

Early control — share scored between the 16th and 30th minute.

10%
29%
31-45'14%

Pre-HT push — share scored in the run-up to halftime.

0%
29%
46-60'29%

Restart wave — share scored in the first 15 minutes after HT.

30%
14%
61-75'22%

Game-state shift — share scored between minutes 61 and 75.

30%
21%
76-90+'21%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

20%

First-Goal Edge

First-Goal Edgewho strikes first
events 9/1010/101010
33%3/9
Scored First50%

Share of matches where the team opened the scoring — fast-start signal.

67%6/9
67%6/9
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

33%3/9
67%2/3
Win when Scoring First50%

Of matches the team scored first, share converted into a win — closing strength after the opener.

33%2/6
67%4/6
Win when Conceding First33%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/3
40'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

57'
37'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

39'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 9/1010/101010
22%2/9
Scored after 75'21%

Share of matches with a late goal scored by the team — late finishers signal.

20%2/10
11%1/9
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

40%4/10
80%4/5
Lead Saved after 75'65%

Of matches leading at 75', share closed out for a win — closing strength.

50%2/4
20%1/5
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

50%2/4
22%2/9
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

10%1/10

Set Pieces

Set Piecespenalty / own-goal share
events 9/1010/101010
79%11/14
Open-Play Share84%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

90%9/10
21%3/14
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

10%1/10
0%0/14
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/10
0%0/9
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

8%1/12
0%0/9
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/12

Corners

Cornersset-piece pressure
1010
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

1.79

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 9/1010/101010
100%1/1
Match Cards > 3.594%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

89%8/9
1/109/10
0%0/1
Match Cards > 4.522%

Share of matches with total card points > 4.5 — Over 4.5 line.

44%4/9
1/109/10
67%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

56%

Venue Edge

Venue EdgeJaén at home · Eldense on the road
56
2.00
PPG at Venue

Points per match at the venue — home team at home, away team away.

0.67
60%3/5
Win Rate30%

Share of sampled matches won.

0%0/6
20%1/5
Loss Rate

Share of sampled matches lost (lower is better).

33%2/6
1.40
Avg Goals Scored

Goals scored per match across the sampled games.

0.67
1.00
Avg Goals Conceded

Goals conceded per match (lower is better).

1.33
0%0/5
Clean Sheet8%

Share of matches with no goals conceded.

17%1/6
80%4/5
BTTS65%

Share of matches where both teams scored.

50%3/6
60%3/5
Over 2.547%

Share of venue matches with total goals > 2.5.

33%2/6
0.97
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

0.60
0.54
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

1.19