UEFA Europa Conference League·
1st Qualifying Round·07/10/2025·12:30
FC Urartu
FC Urartu
LWDWW
1-2
Finished
HT0-0
Neman
Neman
WDWWW
📍 Urartu Stadium, Yerevan

Stats below use each team's main league —Premier LeagueArmenia

Last 10UEFA Europa Conference League
Urartu10matchesNeman10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
64%
Overall

Composite team strength — average of LTQ and Hype.

76%
1401
ELO

Chess-style strength rating going into kick-off.

1401
63%
LTQ

Long-term quality across all competitions.

71%
65%
Hype

Short-term fixture buzz / excitement signal.

80%
4.05
Momentum

Recent goal-scoring trend (weighted goals signal).

2.21

Match Outcome

Match Outcomeresults breakdown
1010
1.50
Points per Game

Average points per match across the sampled games (max 3).

2.20
40%
Win Rate

Share of sampled matches won.

70%
30%
Draw Rate

Share of sampled matches that ended level.

10%
30%
Loss Rate

Share of sampled matches lost (lower is better).

20%
20%
Clean Sheet35%

Share of matches with no goals conceded.

50%
20%
Failed to Score

Share of matches where the team didn't score (lower is better).

20%

Goal Scoring

Goal Scoringattacking output
1010
2.30
Avg Goals Scored

Goals scored per match across the sampled games.

1.80
80%
Scored > 0.580%

Share of matches where the team scored at least once.

80%
90%
Over 1.575%

Share of matches with total goals > 1.5.

60%
60%
Over 2.555%

Share of matches with total goals > 2.5.

50%
40%
Over 3.530%

Share of matches with total goals > 3.5 — high-scoring affairs.

20%
60%
BTTS50%

Share of matches where both teams scored.

40%
20%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

30%
20%
Scored Both Halves25%

Share of matches with a goal in both the 1st and 2nd half.

30%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
1.50
Avg Goals Conceded

Goals conceded per match (lower is better).

0.60
Avg SoT Conceded

Shots on target faced per match — quality of chances given up (> 5.5 is severe).

3.00
0/101/10
Save %

Share of opponent shots on target stopped by the keeper.

0%
0/101/10
20%
Clean Sheet35%

Share of matches with no goals conceded.

50%

xG Trends

xG TrendsEWMA-smoothed performance
1010
2.88
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.94
1.72
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

0.65
1.15
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

1.01
-0.72
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.38

Shots Quality

Shots Qualityvolume & accuracy
1010
Avg Shots on Target

Shots on target per match — strikes the keeper had to handle (> 5.5/match is heavy).

3.00
0/101/10

Possession & Passing

Possession & Passingball control
1010
Avg Possession

Share of match time with the ball. > 55% is dominant, < 40% is reactive.

63%
0/101/10
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

0.26

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
30%3/10
Leading at HT25%

Share of matches the team led at halftime — fast-start signal.

20%2/10
40%4/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

70%7/10
30%3/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

10%1/10
50%5/10
HT/FT Same Outcome40%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

30%3/10
33%1/3
Led at HT → Won67%

Of matches led at HT, share converted into a full-time win — closing strength.

100%2/2
33%1/3
Trailed at HT → Recovered67%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

100%1/1

Goal Timing

Goal Timingwhen goals happen
events 10/1010/101010
17%
0-15'14%

Hot starts — share of the team's goals scored in the opening 15 minutes.

11%
9%
16-30'15%

Early control — share scored between the 16th and 30th minute.

21%
17%
31-45'19%

Pre-HT push — share scored in the run-up to halftime.

21%
13%
46-60'22%

Restart wave — share scored in the first 15 minutes after HT.

32%
22%
61-75'14%

Game-state shift — share scored between minutes 61 and 75.

5%
22%
76-90+'16%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

11%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/1010/101010
70%7/10
Scored First74%

Share of matches where the team opened the scoring — fast-start signal.

78%7/9
30%3/10
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

22%2/9
43%3/7
Win when Scoring First71%

Of matches the team scored first, share converted into a win — closing strength after the opener.

100%7/7
33%1/3
Win when Conceding First17%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/2
38'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

31'
15'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

55'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/1010/101010
50%5/10
Scored after 75'35%

Share of matches with a late goal scored by the team — late finishers signal.

20%2/10
40%4/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

10%1/10
60%3/5
Lead Saved after 75'80%

Of matches leading at 75', share closed out for a win — closing strength.

100%7/7
40%2/5
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/7
30%3/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

10%1/10

Set Pieces

Set Piecespenalty / own-goal share
events 10/1010/101010
91%21/23
Open-Play Share93%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

95%18/19
0%0/23
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

0%0/19
9%2/23
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

5%1/19
7%1/15
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

0%0/5
13%2/15
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/5

Corners

Cornersset-piece pressure
1010
Avg Corners For

Average corners won per match — attacking territorial pressure (> 5.5 is heavy).

0.00
0/101/10
Avg Corners Against

Average corners conceded per match — territorial pressure faced (lower is better).

2.00
0/101/10
Corner Share

Share of total corners in the team's matches that went to the team — territorial dominance ratio.

0%
0/101/10
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

-2.00
0/0
Match Corners > 8.5

Share of matches with total corners > 8.5 (Over 8.5 line) — high-tempo encounter signal.

0%0/1
0/101/10
0/0
Match Corners > 9.5

Share of matches with total corners > 9.5 (Over 9.5 line).

0%0/1
0/101/10
0/0
Match Corners > 10.5

Share of matches with total corners > 10.5 (Over 10.5 line) — corner-heavy clashes only.

0%0/1
0/101/10

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 10/1010/101010
Avg Yellow Cards

Yellow cards picked up per match — discipline signal (lower is better).

1.63
0/108/10
0/0
Red Card Match Rate

Share of matches with at least one red card to the team — sending-off risk.

25%2/8
0/108/10
Avg Fouls

Fouls committed per match — aggression / tactical-foul tendency (lower is calmer).

0.38
0/108/10
75%6/8
Match Cards > 3.571%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

67%6/9
8/109/10
75%6/8
Match Cards > 4.560%

Share of matches with total card points > 4.5 — Over 4.5 line.

44%4/9
8/109/10
59%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

62%

Venue Edge

Venue EdgeUrartu at home · Neman on the road
45
1.00
PPG at Venue

Points per match at the venue — home team at home, away team away.

2.60
25%1/4
Win Rate53%

Share of sampled matches won.

80%4/5
50%2/4
Loss Rate

Share of sampled matches lost (lower is better).

0%0/5
2.75
Avg Goals Scored

Goals scored per match across the sampled games.

2.00
2.00
Avg Goals Conceded

Goals conceded per match (lower is better).

0.40
25%1/4
Clean Sheet43%

Share of matches with no goals conceded.

60%3/5
25%1/4
BTTS33%

Share of matches where both teams scored.

40%2/5
75%3/4
Over 2.557%

Share of venue matches with total goals > 2.5.

40%2/5
2.61
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

1.90
1.78
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

0.42