Jupiler Pro League·
Regular Season - 10·10/05/2025·10:00
Genk
Genk
LWWLL
2-1
Finished
HT1-1
Dender
Dender
DLLLL
📍 Cegeka Arena, Genk
Season statsJupiler Pro League
Genk9matchesDender9matches

Every panel below reflects each team's matches in Jupiler Pro League.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
56%
Overall

Composite team strength — average of LTQ and Hype.

27%
1668
ELO

Chess-style strength rating going into kick-off.

1444
54%
LTQ

Long-term quality across all competitions.

31%
58%
Hype

Short-term fixture buzz / excitement signal.

23%
2.13
Momentum

Recent goal-scoring trend (weighted goals signal).

1.69

Match Outcome

Match Outcomeresults breakdown
99
1.22
Points per Game

Average points per match across the sampled games (max 3).

0.33
33%
Win Rate

Share of sampled matches won.

0%
22%
Draw Rate

Share of sampled matches that ended level.

33%
44%
Loss Rate

Share of sampled matches lost (lower is better).

67%
0%
Clean Sheet11%

Share of matches with no goals conceded.

22%
11%
Failed to Score

Share of matches where the team didn't score (lower is better).

78%

Goal Scoring

Goal Scoringattacking output
99
1.33
Avg Goals Scored

Goals scored per match across the sampled games.

0.22
89%
Scored > 0.556%

Share of matches where the team scored at least once.

22%
89%
Over 1.572%

Share of matches with total goals > 1.5.

56%
67%
Over 2.544%

Share of matches with total goals > 2.5.

22%
11%
Over 3.511%

Share of matches with total goals > 3.5 — high-scoring affairs.

11%
89%
BTTS56%

Share of matches where both teams scored.

22%
33%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

0%
11%
Scored Both Halves6%

Share of matches with a goal in both the 1st and 2nd half.

0%

Defensive Solidity

Defensive Soliditygoals & shots conceded
99
1.44
Avg Goals Conceded

Goals conceded per match (lower is better).

1.44
11.56
Avg Shots Conceded

Total shots faced per match — defensive pressure (> 17.5/match is heavy siege).

12.67
4.33
Avg SoT Conceded

Shots on target faced per match — quality of chances given up (> 5.5 is severe).

3.56
3.00
Avg Saves

Goalkeeper saves per match (> 4.5 means the keeper is doing heavy lifting).

2.22
69%
Save %66%

Share of opponent shots on target stopped by the keeper.

63%
0%
Clean Sheet11%

Share of matches with no goals conceded.

22%

xG Trends

xG TrendsEWMA-smoothed performance
99
1.67
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

0.93
1.25
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.58
0.42
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

-0.65
-0.28
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.08
0.11
EWMAxG per Shot

Average chance quality per attempt — 0.10 is mid, 0.15+ means the team only shoots from dangerous spots.

0.09

Shots Quality

Shots Qualityvolume & accuracy
99
15.78
Avg Shots

Total shots per match — pure attacking volume (> 16.5/match is elite).

8.56
5.56
Avg Shots on Target

Shots on target per match — strikes the keeper had to handle (> 5.5/match is heavy).

2.78
9.89
Avg Shots in Box

Shots taken from inside the penalty area — proximity to goal (> 8.5/match means consistent box presence).

6.00
63%
Box Shot %66%

Share of shots taken from inside the box — chance-selection quality. Mid sits ~60%, elite > 75%.

70%
35%
On-Target %34%

Share of shots that hit the target — striking accuracy. Mid ~33%, elite > 40%.

32%
8%
Shot Conversion6%

Goals per shot taken — clinical efficiency. ~10% is league average, > 15% is elite finishing.

3%

Possession & Passing

Possession & Passingball control
99
63%
Avg Possession

Share of match time with the ball. > 55% is dominant, < 40% is reactive.

49%
87%
Pass Accuracy

Share of passes completed — distribution quality. Mid sits ~80%, elite > 88%.

77%
541.78
Avg Passes

Total passes attempted per match — distribution volume. Top sides > 550, bottom sides < 400.

426.00
0.19
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

-0.04

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
99
22%2/9
Leading at HT11%

Share of matches the team led at halftime — fast-start signal.

0%0/9
33%3/9
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

67%6/9
44%4/9
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

33%3/9
67%6/9
HT/FT Same Outcome67%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

67%6/9
50%1/2
Led at HT → Won

Of matches led at HT, share converted into a full-time win — closing strength.

0/0
25%1/4
Trailed at HT → Recovered13%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

0%0/3

Goal Timing

Goal Timingwhen goals happen
events 9/99/999
31%
0-15'15%

Hot starts — share of the team's goals scored in the opening 15 minutes.

0%
23%
16-30'12%

Early control — share scored between the 16th and 30th minute.

0%
0%
31-45'0%

Pre-HT push — share scored in the run-up to halftime.

0%
23%
46-60'12%

Restart wave — share scored in the first 15 minutes after HT.

0%
8%
61-75'29%

Game-state shift — share scored between minutes 61 and 75.

50%
15%
76-90+'33%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

50%

First-Goal Edge

First-Goal Edgewho strikes first
events 9/99/999
33%3/9
Scored First17%

Share of matches where the team opened the scoring — fast-start signal.

0%0/7
67%6/9
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

100%7/7
67%2/3
Win when Scoring First

Of matches the team scored first, share converted into a win — closing strength after the opener.

0/0
17%1/6
Win when Conceding First8%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/7
9'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

24'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

48'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 9/99/999
22%2/9
Scored after 75'17%

Share of matches with a late goal scored by the team — late finishers signal.

11%1/9
22%2/9
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

44%4/9
100%3/3
Lead Saved after 75'

Of matches leading at 75', share closed out for a win — closing strength.

0/0
0%0/3
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0/0
11%1/9
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

0%0/9

Set Pieces

Set Piecespenalty / own-goal share
events 9/99/999
92%12/13
Open-Play Share96%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

100%2/2
0%0/13
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

0%0/2
8%1/13
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/2
17%2/12
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

15%2/13
0%0/12
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/13

Corners

Cornersset-piece pressure
99
5.67
Avg Corners For

Average corners won per match — attacking territorial pressure (> 5.5 is heavy).

2.89
4.00
Avg Corners Against

Average corners conceded per match — territorial pressure faced (lower is better).

4.44
59%
Corner Share49%

Share of total corners in the team's matches that went to the team — territorial dominance ratio.

39%
1.08
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

-1.08
67%6/9
Match Corners > 8.550%

Share of matches with total corners > 8.5 (Over 8.5 line) — high-tempo encounter signal.

33%3/9
44%4/9
Match Corners > 9.528%

Share of matches with total corners > 9.5 (Over 9.5 line).

11%1/9
33%3/9
Match Corners > 10.517%

Share of matches with total corners > 10.5 (Over 10.5 line) — corner-heavy clashes only.

0%0/9

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 9/99/999
1.78
Avg Yellow Cards

Yellow cards picked up per match — discipline signal (lower is better).

1.00
11%1/9
Red Card Match Rate

Share of matches with at least one red card to the team — sending-off risk.

11%1/9
11.11
Avg Fouls

Fouls committed per match — aggression / tactical-foul tendency (lower is calmer).

8.78
100%7/7
Match Cards > 3.583%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

67%4/6
7/96/9
86%6/7
Match Cards > 4.560%

Share of matches with total card points > 4.5 — Over 4.5 line.

33%2/6
7/96/9
69%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

74%

Venue Edge

Venue EdgeGenk at home · Dender on the road
44
1.00
PPG at Venue

Points per match at the venue — home team at home, away team away.

0.25
25%1/4
Win Rate13%

Share of sampled matches won.

0%0/4
50%2/4
Loss Rate

Share of sampled matches lost (lower is better).

75%3/4
1.25
Avg Goals Scored

Goals scored per match across the sampled games.

0.50
1.50
Avg Goals Conceded

Goals conceded per match (lower is better).

2.25
0%0/4
Clean Sheet0%

Share of matches with no goals conceded.

0%0/4
75%3/4
BTTS63%

Share of matches where both teams scored.

50%2/4
50%2/4
Over 2.550%

Share of venue matches with total goals > 2.5.

50%2/4
1.50
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

1.05
1.12
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

1.95