Czech Liga·
Relegation Round·05/28/2025·12:00
Pardubice
Pardubice
LWWLL
2-0
Finished
HT0-0
Chrudim
Chrudim
LDDLW
📍 CFIG Arena, Pardubice

Stats below use each team's main league —Czech LigaCzech Republic·FNLCzech Republic

Last 10Czech Liga
Pardubice10matchesChrudim10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
41%
Overall

Composite team strength — average of LTQ and Hype.

48%
1384
ELO

Chess-style strength rating going into kick-off.

1498
33%
LTQ

Long-term quality across all competitions.

54%
48%
Hype

Short-term fixture buzz / excitement signal.

41%
2.23
Momentum

Recent goal-scoring trend (weighted goals signal).

2.57

Match Outcome

Match Outcomeresults breakdown
1010
0.90
Points per Game

Average points per match across the sampled games (max 3).

1.60
30%
Win Rate

Share of sampled matches won.

40%
0%
Draw Rate

Share of sampled matches that ended level.

40%
70%
Loss Rate

Share of sampled matches lost (lower is better).

20%
20%
Clean Sheet25%

Share of matches with no goals conceded.

30%
50%
Failed to Score

Share of matches where the team didn't score (lower is better).

10%

Goal Scoring

Goal Scoringattacking output
1010
0.80
Avg Goals Scored

Goals scored per match across the sampled games.

1.50
50%
Scored > 0.570%

Share of matches where the team scored at least once.

90%
60%
Over 1.575%

Share of matches with total goals > 1.5.

90%
40%
Over 2.550%

Share of matches with total goals > 2.5.

60%
10%
Over 3.520%

Share of matches with total goals > 3.5 — high-scoring affairs.

30%
30%
BTTS50%

Share of matches where both teams scored.

70%
10%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

20%
30%
Scored Both Halves35%

Share of matches with a goal in both the 1st and 2nd half.

40%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
1.60
Avg Goals Conceded

Goals conceded per match (lower is better).

1.20
13.90
Avg Shots Conceded

Total shots faced per match — defensive pressure (> 17.5/match is heavy siege).

0/10
3.50
Avg SoT Conceded

Shots on target faced per match — quality of chances given up (> 5.5 is severe).

0/10
1.90
Avg Saves

Goalkeeper saves per match (> 4.5 means the keeper is doing heavy lifting).

0/10
54%
Save %

Share of opponent shots on target stopped by the keeper.

0/10
20%
Clean Sheet25%

Share of matches with no goals conceded.

30%

xG Trends

xG TrendsEWMA-smoothed performance
1010
0.81
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.77
1.93
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.65
-1.12
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

0.11
-0.13
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.45
0.08
EWMAxG per Shot

Average chance quality per attempt — 0.10 is mid, 0.15+ means the team only shoots from dangerous spots.

Shots Quality

Shots Qualityvolume & accuracy
1010
9.00
Avg Shots

Total shots per match — pure attacking volume (> 16.5/match is elite).

0/10
2.70
Avg Shots on Target

Shots on target per match — strikes the keeper had to handle (> 5.5/match is heavy).

0/10
6.50
Avg Shots in Box

Shots taken from inside the penalty area — proximity to goal (> 8.5/match means consistent box presence).

0/10
72%
Box Shot %

Share of shots taken from inside the box — chance-selection quality. Mid sits ~60%, elite > 75%.

0/10
30%
On-Target %

Share of shots that hit the target — striking accuracy. Mid ~33%, elite > 40%.

0/10
9%
Shot Conversion

Goals per shot taken — clinical efficiency. ~10% is league average, > 15% is elite finishing.

0/10

Possession & Passing

Possession & Passingball control
1010
52%
Avg Possession

Share of match time with the ball. > 55% is dominant, < 40% is reactive.

0/10
77%
Pass Accuracy

Share of passes completed — distribution quality. Mid sits ~80%, elite > 88%.

0/10
386.30
Avg Passes

Total passes attempted per match — distribution volume. Top sides > 550, bottom sides < 400.

0/10
0.01
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
10%1/10
Leading at HT25%

Share of matches the team led at halftime — fast-start signal.

40%4/10
60%6/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

40%4/10
30%3/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

20%2/10
40%4/10
HT/FT Same Outcome55%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

70%7/10
100%1/1
Led at HT → Won88%

Of matches led at HT, share converted into a full-time win — closing strength.

75%3/4
0%0/3
Trailed at HT → Recovered25%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

50%1/2

Goal Timing

Goal Timingwhen goals happen
events 10/1010/101010
25%
0-15'30%

Hot starts — share of the team's goals scored in the opening 15 minutes.

36%
0%
16-30'7%

Early control — share scored between the 16th and 30th minute.

14%
13%
31-45'10%

Pre-HT push — share scored in the run-up to halftime.

7%
13%
46-60'13%

Restart wave — share scored in the first 15 minutes after HT.

14%
38%
61-75'22%

Game-state shift — share scored between minutes 61 and 75.

7%
13%
76-90+'17%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

21%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/1010/101010
30%3/10
Scored First59%

Share of matches where the team opened the scoring — fast-start signal.

89%8/9
70%7/10
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

11%1/9
67%2/3
Win when Scoring First58%

Of matches the team scored first, share converted into a win — closing strength after the opener.

50%4/8
14%1/7
Win when Conceding First7%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/1
33'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

17'
47'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

31'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/1010/101010
10%1/10
Scored after 75'20%

Share of matches with a late goal scored by the team — late finishers signal.

30%3/10
20%2/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

20%2/10
100%3/3
Lead Saved after 75'100%

Of matches leading at 75', share closed out for a win — closing strength.

100%3/3
0%0/3
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/3
10%1/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

10%1/10

Set Pieces

Set Piecespenalty / own-goal share
events 10/1010/101010
100%8/8
Open-Play Share93%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

86%12/14
0%0/8
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

14%2/14
0%0/8
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/14
6%1/16
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

8%1/13
0%0/16
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

8%1/13

Corners

Cornersset-piece pressure
1010
4.40
Avg Corners For

Average corners won per match — attacking territorial pressure (> 5.5 is heavy).

0/10
5.10
Avg Corners Against

Average corners conceded per match — territorial pressure faced (lower is better).

0/10
46%
Corner Share

Share of total corners in the team's matches that went to the team — territorial dominance ratio.

0/10
-1.38
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

70%7/10
Match Corners > 8.5

Share of matches with total corners > 8.5 (Over 8.5 line) — high-tempo encounter signal.

0/0
0/10
40%4/10
Match Corners > 9.5

Share of matches with total corners > 9.5 (Over 9.5 line).

0/0
0/10
20%2/10
Match Corners > 10.5

Share of matches with total corners > 10.5 (Over 10.5 line) — corner-heavy clashes only.

0/0
0/10

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 10/1010/101010
1.90
Avg Yellow Cards

Yellow cards picked up per match — discipline signal (lower is better).

0/10
0%0/10
Red Card Match Rate

Share of matches with at least one red card to the team — sending-off risk.

0/0
0/10
11.90
Avg Fouls

Fouls committed per match — aggression / tactical-foul tendency (lower is calmer).

0/10
50%3/6
Match Cards > 3.558%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

67%4/6
6/106/10
50%3/6
Match Cards > 4.558%

Share of matches with total card points > 4.5 — Over 4.5 line.

67%4/6
6/106/10
81%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

73%

Venue Edge

Venue EdgePardubice at home · Chrudim on the road
55
1.80
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.60
60%3/5
Win Rate50%

Share of sampled matches won.

40%2/5
40%2/5
Loss Rate

Share of sampled matches lost (lower is better).

20%1/5
1.20
Avg Goals Scored

Goals scored per match across the sampled games.

1.60
0.80
Avg Goals Conceded

Goals conceded per match (lower is better).

1.60
40%2/5
Clean Sheet20%

Share of matches with no goals conceded.

0%0/5
40%2/5
BTTS70%

Share of matches where both teams scored.

100%5/5
40%2/5
Over 2.560%

Share of venue matches with total goals > 2.5.

80%4/5
1.09
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

1.75
1.32
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

1.62