Copa Do Brasil·
2nd Round·03/06/2025·19:30
Olaria
Olaria
WDLWW
1-2
Finished
HT0-1
Brusque
Brusque
DWWWL
📍 Estádio Luso-Brasileiro, Rio de Janeiro, Rio de Janeiro

Stats below use each team's main league —Carioca A2Brazil·Catarinense - 1Brazil

Last 10Copa Do Brasil
Olaria10matchesBrusque10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
69%
Overall

Composite team strength — average of LTQ and Hype.

67%
1346
ELO

Chess-style strength rating going into kick-off.

1365
74%
LTQ

Long-term quality across all competitions.

59%
64%
Hype

Short-term fixture buzz / excitement signal.

75%
1.06
Momentum

Recent goal-scoring trend (weighted goals signal).

2.09

Match Outcome

Match Outcomeresults breakdown
1010
1.90
Points per Game

Average points per match across the sampled games (max 3).

1.80
50%
Win Rate

Share of sampled matches won.

50%
40%
Draw Rate

Share of sampled matches that ended level.

30%
10%
Loss Rate

Share of sampled matches lost (lower is better).

20%
80%
Clean Sheet60%

Share of matches with no goals conceded.

40%
40%
Failed to Score

Share of matches where the team didn't score (lower is better).

30%

Goal Scoring

Goal Scoringattacking output
1010
1.10
Avg Goals Scored

Goals scored per match across the sampled games.

1.40
60%
Scored > 0.565%

Share of matches where the team scored at least once.

70%
30%
Over 1.545%

Share of matches with total goals > 1.5.

60%
20%
Over 2.520%

Share of matches with total goals > 2.5.

20%
10%
Over 3.515%

Share of matches with total goals > 3.5 — high-scoring affairs.

20%
10%
BTTS25%

Share of matches where both teams scored.

40%
0%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

20%
20%
Scored Both Halves25%

Share of matches with a goal in both the 1st and 2nd half.

30%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
0.40
Avg Goals Conceded

Goals conceded per match (lower is better).

0.60
80%
Clean Sheet60%

Share of matches with no goals conceded.

40%

xG Trends

xG TrendsEWMA-smoothed performance
1010
0.93
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.04
0.42
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

0.79
0.51
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

0.25
0.20
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.01
EWMAxG per Shot

Average chance quality per attempt — 0.10 is mid, 0.15+ means the team only shoots from dangerous spots.

0.09

Possession & Passing

Possession & Passingball control
1010
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

-0.06

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
40%4/10
Leading at HT50%

Share of matches the team led at halftime — fast-start signal.

60%6/10
50%5/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

10%1/10
10%1/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

30%3/10
70%7/10
HT/FT Same Outcome75%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

80%8/10
75%3/4
Led at HT → Won79%

Of matches led at HT, share converted into a full-time win — closing strength.

83%5/6
0%0/1
Trailed at HT → Recovered17%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

33%1/3

Goal Timing

Goal Timingwhen goals happen
events 9/1010/101010
13%
0-15'12%

Hot starts — share of the team's goals scored in the opening 15 minutes.

10%
0%
16-30'3%

Early control — share scored between the 16th and 30th minute.

5%
20%
31-45'23%

Pre-HT push — share scored in the run-up to halftime.

25%
20%
46-60'13%

Restart wave — share scored in the first 15 minutes after HT.

5%
7%
61-75'8%

Game-state shift — share scored between minutes 61 and 75.

10%
40%
76-90+'43%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

45%

First-Goal Edge

First-Goal Edgewho strikes first
events 9/1010/101010
75%6/8
Scored First63%

Share of matches where the team opened the scoring — fast-start signal.

50%5/10
25%2/8
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

50%5/10
83%5/6
Win when Scoring First82%

Of matches the team scored first, share converted into a win — closing strength after the opener.

80%4/5
0%0/2
Win when Conceding First10%

Of matches conceding first, share rescued into a win — comeback strength.

20%1/5
41'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

30'
77'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

47'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 9/1010/101010
33%3/9
Scored after 75'37%

Share of matches with a late goal scored by the team — late finishers signal.

40%4/10
11%1/9
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

20%2/10
100%4/4
Lead Saved after 75'92%

Of matches leading at 75', share closed out for a win — closing strength.

83%5/6
0%0/4
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

17%1/6
22%2/9
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

30%3/10

Set Pieces

Set Piecespenalty / own-goal share
events 9/1010/101010
67%10/15
Open-Play Share66%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

65%13/20
33%5/15
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

35%7/20
0%0/15
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/20
50%4/8
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

50%6/12
0%0/8
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/12

Corners

Cornersset-piece pressure
1010
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

-3.17

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 9/1010/101010
100%1/1
Match Cards > 3.580%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

60%6/10
1/10
100%1/1
Match Cards > 4.570%

Share of matches with total card points > 4.5 — Over 4.5 line.

40%4/10
1/10
80%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

70%

Venue Edge

Venue EdgeOlaria at home · Brusque on the road
55
2.00
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.40
60%3/5
Win Rate50%

Share of sampled matches won.

40%2/5
20%1/5
Loss Rate

Share of sampled matches lost (lower is better).

40%2/5
1.40
Avg Goals Scored

Goals scored per match across the sampled games.

1.40
0.80
Avg Goals Conceded

Goals conceded per match (lower is better).

0.80
60%3/5
Clean Sheet40%

Share of matches with no goals conceded.

20%1/5
20%1/5
BTTS30%

Share of matches where both teams scored.

40%2/5
20%1/5
Over 2.520%

Share of venue matches with total goals > 2.5.

20%1/5
1.22
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

0.81
0.77
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

1.26