Copa Do Brasil·
1st Round·02/19/2025·18:30
Trem
Trem
LWLWL
0-2
Finished
HT0-1
Brusque
Brusque
WLDLW
📍 Estádio Milton Corrêa, Macapá, Amapá

Stats below use each team's main league —Serie DBrazil·Catarinense - 1Brazil

Last 10Copa Do Brasil
Trem10matchesBrusque10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
46%
Overall

Composite team strength — average of LTQ and Hype.

55%
1287
ELO

Chess-style strength rating going into kick-off.

1340
53%
LTQ

Long-term quality across all competitions.

51%
39%
Hype

Short-term fixture buzz / excitement signal.

58%
3.09
Momentum

Recent goal-scoring trend (weighted goals signal).

1.87

Match Outcome

Match Outcomeresults breakdown
1010
1.60
Points per Game

Average points per match across the sampled games (max 3).

1.30
50%
Win Rate

Share of sampled matches won.

30%
10%
Draw Rate

Share of sampled matches that ended level.

40%
40%
Loss Rate

Share of sampled matches lost (lower is better).

30%
40%
Clean Sheet40%

Share of matches with no goals conceded.

40%
20%
Failed to Score

Share of matches where the team didn't score (lower is better).

40%

Goal Scoring

Goal Scoringattacking output
1010
1.40
Avg Goals Scored

Goals scored per match across the sampled games.

1.00
80%
Scored > 0.570%

Share of matches where the team scored at least once.

60%
80%
Over 1.565%

Share of matches with total goals > 1.5.

50%
70%
Over 2.545%

Share of matches with total goals > 2.5.

20%
20%
Over 3.515%

Share of matches with total goals > 3.5 — high-scoring affairs.

10%
50%
BTTS45%

Share of matches where both teams scored.

40%
20%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

10%
22%
Scored Both Halves16%

Share of matches with a goal in both the 1st and 2nd half.

10%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
1.30
Avg Goals Conceded

Goals conceded per match (lower is better).

0.70
40%
Clean Sheet40%

Share of matches with no goals conceded.

40%

xG Trends

xG TrendsEWMA-smoothed performance
1010
1.03
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

0.84
1.39
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

0.96
-0.36
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

-0.12
0.33
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

0.03
EWMAxG per Shot

Average chance quality per attempt — 0.10 is mid, 0.15+ means the team only shoots from dangerous spots.

0.07

Possession & Passing

Possession & Passingball control
1010
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

-0.06

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
44%4/9
Leading at HT42%

Share of matches the team led at halftime — fast-start signal.

40%4/10
22%2/9
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

20%2/10
33%3/9
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

40%4/10
89%8/9
HT/FT Same Outcome84%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

80%8/10
100%4/4
Led at HT → Won88%

Of matches led at HT, share converted into a full-time win — closing strength.

75%3/4
0%0/3
Trailed at HT → Recovered13%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

25%1/4

Goal Timing

Goal Timingwhen goals happen
events 9/1010/101010
0%
0-15'10%

Hot starts — share of the team's goals scored in the opening 15 minutes.

20%
20%
16-30'15%

Early control — share scored between the 16th and 30th minute.

10%
20%
31-45'25%

Pre-HT push — share scored in the run-up to halftime.

30%
0%
46-60'5%

Restart wave — share scored in the first 15 minutes after HT.

10%
30%
61-75'25%

Game-state shift — share scored between minutes 61 and 75.

20%
30%
76-90+'20%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

10%

First-Goal Edge

First-Goal Edgewho strikes first
events 9/1010/101010
38%3/8
Scored First38%

Share of matches where the team opened the scoring — fast-start signal.

38%3/8
63%5/8
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

63%5/8
100%3/3
Win when Scoring First83%

Of matches the team scored first, share converted into a win — closing strength after the opener.

67%2/3
20%1/5
Win when Conceding First20%

Of matches conceding first, share rescued into a win — comeback strength.

20%1/5
27'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

26'
31'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

28'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 9/1010/101010
33%3/9
Scored after 75'22%

Share of matches with a late goal scored by the team — late finishers signal.

10%1/10
44%4/9
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

10%1/10
100%3/3
Lead Saved after 75'88%

Of matches leading at 75', share closed out for a win — closing strength.

75%3/4
0%0/3
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

25%1/4
33%3/9
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

10%1/10

Set Pieces

Set Piecespenalty / own-goal share
events 9/1010/101010
100%10/10
Open-Play Share100%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

100%10/10
0%0/10
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

0%0/10
0%0/10
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/10
0%0/14
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

0%0/7
7%1/14
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/7

Corners

Cornersset-piece pressure
1010
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

-3.28

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 9/1010/101010
0/0
Match Cards > 3.5

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

78%7/9
0/109/10
0/0
Match Cards > 4.5

Share of matches with total card points > 4.5 — Over 4.5 line.

44%4/9
0/109/10
100%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

69%

Venue Edge

Venue EdgeTrem at home · Brusque on the road
55
1.40
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.00
40%2/5
Win Rate30%

Share of sampled matches won.

20%1/5
40%2/5
Loss Rate

Share of sampled matches lost (lower is better).

40%2/5
1.20
Avg Goals Scored

Goals scored per match across the sampled games.

1.00
1.00
Avg Goals Conceded

Goals conceded per match (lower is better).

0.80
40%2/5
Clean Sheet30%

Share of matches with no goals conceded.

20%1/5
40%2/5
BTTS40%

Share of matches where both teams scored.

40%2/5
60%3/5
Over 2.540%

Share of venue matches with total goals > 2.5.

20%1/5
0.89
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

0.61
1.03
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

1.44