Coupe de France·
7th Round·11/17/2024·11:00
Bressuire
Bressuire
WLLDL
0-2
Finished
HT0-1
Bordeaux
Bordeaux
WWDWW
📍 Stade Alain Metayer, Bressuire
Last 10Coupe de France
Bressuire10matchesBordeaux10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
1500
ELO

Chess-style strength rating going into kick-off.

1483

Match Outcome

Match Outcomeresults breakdown
1010
1.50
Points per Game

Average points per match across the sampled games (max 3).

1.70
40%
Win Rate

Share of sampled matches won.

50%
30%
Draw Rate

Share of sampled matches that ended level.

20%
30%
Loss Rate

Share of sampled matches lost (lower is better).

30%
20%
Clean Sheet30%

Share of matches with no goals conceded.

40%
20%
Failed to Score

Share of matches where the team didn't score (lower is better).

20%

Goal Scoring

Goal Scoringattacking output
1010
1.70
Avg Goals Scored

Goals scored per match across the sampled games.

1.30
80%
Scored > 0.580%

Share of matches where the team scored at least once.

80%
90%
Over 1.580%

Share of matches with total goals > 1.5.

70%
60%
Over 2.550%

Share of matches with total goals > 2.5.

40%
50%
Over 3.535%

Share of matches with total goals > 3.5 — high-scoring affairs.

20%
60%
BTTS55%

Share of matches where both teams scored.

50%
20%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

20%
30%
Scored Both Halves30%

Share of matches with a goal in both the 1st and 2nd half.

30%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
1.80
Avg Goals Conceded

Goals conceded per match (lower is better).

1.10
Avg Shots Conceded

Total shots faced per match — defensive pressure (> 17.5/match is heavy siege).

8.00
0/101/10
Avg SoT Conceded

Shots on target faced per match — quality of chances given up (> 5.5 is severe).

5.00
0/101/10
Save %

Share of opponent shots on target stopped by the keeper.

0%
0/101/10
20%
Clean Sheet30%

Share of matches with no goals conceded.

40%

xG Trends

xG TrendsEWMA-smoothed performance
1010
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.17
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

0.90
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

0.27
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

0.20
EWMAxG per Shot

Average chance quality per attempt — 0.10 is mid, 0.15+ means the team only shoots from dangerous spots.

0.10

Shots Quality

Shots Qualityvolume & accuracy
1010
Avg Shots

Total shots per match — pure attacking volume (> 16.5/match is elite).

14.00
0/101/10
Avg Shots on Target

Shots on target per match — strikes the keeper had to handle (> 5.5/match is heavy).

7.00
0/101/10
Box Shot %

Share of shots taken from inside the box — chance-selection quality. Mid sits ~60%, elite > 75%.

0%
0/101/10
On-Target %

Share of shots that hit the target — striking accuracy. Mid ~33%, elite > 40%.

50%
0/101/10
Shot Conversion

Goals per shot taken — clinical efficiency. ~10% is league average, > 15% is elite finishing.

21%
0/101/10

Possession & Passing

Possession & Passingball control
1010
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

0.15

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
30%3/10
Leading at HT35%

Share of matches the team led at halftime — fast-start signal.

40%4/10
30%3/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

30%3/10
40%4/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

30%3/10
50%5/10
HT/FT Same Outcome60%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

70%7/10
33%1/3
Led at HT → Won67%

Of matches led at HT, share converted into a full-time win — closing strength.

100%4/4
25%1/4
Trailed at HT → Recovered29%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

33%1/3

Goal Timing

Goal Timingwhen goals happen
events 0/108/101010
0-15'

Hot starts — share of the team's goals scored in the opening 15 minutes.

18%
16-30'

Early control — share scored between the 16th and 30th minute.

18%
31-45'

Pre-HT push — share scored in the run-up to halftime.

9%
46-60'

Restart wave — share scored in the first 15 minutes after HT.

9%
61-75'

Game-state shift — share scored between minutes 61 and 75.

18%
76-90+'

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

27%

First-Goal Edge

First-Goal Edgewho strikes first
events 0/108/101010
0/0
Scored First

Share of matches where the team opened the scoring — fast-start signal.

63%5/8
0/0
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

38%3/8
0/0
Win when Scoring First

Of matches the team scored first, share converted into a win — closing strength after the opener.

100%5/5
0/0
Win when Conceding First

Of matches conceding first, share rescued into a win — comeback strength.

0%0/3
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

26'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

42'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 0/108/101010
0/0
Scored after 75'

Share of matches with a late goal scored by the team — late finishers signal.

38%3/8
0/0
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

13%1/8
0/0
Lead Saved after 75'

Of matches leading at 75', share closed out for a win — closing strength.

100%4/4
0/0
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/4
0/0
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

25%2/8

Set Pieces

Set Piecespenalty / own-goal share
events 0/108/101010
0/0
Open-Play Share

Of the team's scored goals, share from open play — non-set-piece scoring quality.

100%11/11
0/0
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

0%0/11
0/0
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/11
0/0
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

0%0/8
0/0
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/8

Corners

Cornersset-piece pressure
1010
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

0.24

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 0/108/101010
Avg Yellow Cards

Yellow cards picked up per match — discipline signal (lower is better).

0.00
0/101/10
0/0
Red Card Match Rate

Share of matches with at least one red card to the team — sending-off risk.

0%0/1
0/101/10
Avg Fouls

Fouls committed per match — aggression / tactical-foul tendency (lower is calmer).

14.00
0/101/10
0/0
Match Cards > 3.5

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

0%0/1
0/101/10
0/0
Match Cards > 4.5

Share of matches with total card points > 4.5 — Over 4.5 line.

0%0/1
0/101/10
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

86%

Venue Edge

Venue EdgeBressuire at home · Bordeaux on the road
44
1.25
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.75
25%1/4
Win Rate38%

Share of sampled matches won.

50%2/4
25%1/4
Loss Rate

Share of sampled matches lost (lower is better).

25%1/4
1.50
Avg Goals Scored

Goals scored per match across the sampled games.

1.25
2.00
Avg Goals Conceded

Goals conceded per match (lower is better).

1.00
0%0/4
Clean Sheet13%

Share of matches with no goals conceded.

25%1/4
75%3/4
BTTS75%

Share of matches where both teams scored.

75%3/4
75%3/4
Over 2.563%

Share of venue matches with total goals > 2.5.

50%2/4
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

1.07
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

1.31