DBU Pokalen·
2nd Round·09/03/2024·11:00
OKS
OKS
DLLDW
1-3
Finished
HT1-3
Hillerød
Hillerød
LDDWL
📍 OKSON-Park, Odense C

Stats below use each team's main league —Denmark Series - Group 3Denmark·1. DivisionDenmark

Last 10DBU Pokalen
OKS10matchesHillerød10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
47%
Overall

Composite team strength — average of LTQ and Hype.

51%
1482
ELO

Chess-style strength rating going into kick-off.

1600
57%
LTQ

Long-term quality across all competitions.

60%
37%
Hype

Short-term fixture buzz / excitement signal.

42%
4.19
Momentum

Recent goal-scoring trend (weighted goals signal).

1.96

Match Outcome

Match Outcomeresults breakdown
1010
1.10
Points per Game

Average points per match across the sampled games (max 3).

1.50
20%
Win Rate

Share of sampled matches won.

40%
50%
Draw Rate

Share of sampled matches that ended level.

30%
30%
Loss Rate

Share of sampled matches lost (lower is better).

30%
10%
Clean Sheet30%

Share of matches with no goals conceded.

50%
0%
Failed to Score

Share of matches where the team didn't score (lower is better).

40%

Goal Scoring

Goal Scoringattacking output
1010
2.60
Avg Goals Scored

Goals scored per match across the sampled games.

1.60
100%
Scored > 0.580%

Share of matches where the team scored at least once.

60%
100%
Over 1.585%

Share of matches with total goals > 1.5.

70%
90%
Over 2.570%

Share of matches with total goals > 2.5.

50%
80%
Over 3.560%

Share of matches with total goals > 3.5 — high-scoring affairs.

40%
90%
BTTS60%

Share of matches where both teams scored.

30%
10%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

10%
100%
Scored Both Halves75%

Share of matches with a goal in both the 1st and 2nd half.

50%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
2.20
Avg Goals Conceded

Goals conceded per match (lower is better).

1.10
10%
Clean Sheet30%

Share of matches with no goals conceded.

50%

xG Trends

xG TrendsEWMA-smoothed performance
1010
4.80
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.79
0.00
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.36
4.80
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

0.42
-2.53
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.23

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
100%1/1
Leading at HT70%

Share of matches the team led at halftime — fast-start signal.

40%4/10
0%0/1
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

50%5/10
0%0/1
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

10%1/10
100%1/1
HT/FT Same Outcome90%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

80%8/10
100%1/1
Led at HT → Won100%

Of matches led at HT, share converted into a full-time win — closing strength.

100%4/4
0/0
Trailed at HT → Recovered

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

0%0/1

Goal Timing

Goal Timingwhen goals happen
events 1/1010/101010
0%
0-15'15%

Hot starts — share of the team's goals scored in the opening 15 minutes.

29%
0%
16-30'0%

Early control — share scored between the 16th and 30th minute.

0%
25%
31-45'18%

Pre-HT push — share scored in the run-up to halftime.

12%
25%
46-60'18%

Restart wave — share scored in the first 15 minutes after HT.

12%
25%
61-75'18%

Game-state shift — share scored between minutes 61 and 75.

12%
25%
76-90+'30%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

35%

First-Goal Edge

First-Goal Edgewho strikes first
events 1/1010/101010
100%1/1
Scored First81%

Share of matches where the team opened the scoring — fast-start signal.

63%5/8
0%0/1
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

38%3/8
100%1/1
Win when Scoring First90%

Of matches the team scored first, share converted into a win — closing strength after the opener.

80%4/5
0/0
Win when Conceding First

Of matches conceding first, share rescued into a win — comeback strength.

0%0/3
43'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

22'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

32'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 1/1010/101010
100%1/1
Scored after 75'75%

Share of matches with a late goal scored by the team — late finishers signal.

50%5/10
0%0/1
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

10%1/10
100%1/1
Lead Saved after 75'100%

Of matches leading at 75', share closed out for a win — closing strength.

100%4/4
0%0/1
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/4
0%0/1
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

30%3/10

Set Pieces

Set Piecespenalty / own-goal share
events 1/1010/101010
100%4/4
Open-Play Share97%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

94%16/17
0%0/4
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

0%0/17
0%0/4
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

6%1/17
0/0
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

0%0/10
0/0
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/10

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 1/1010/101010
0/0
Match Cards > 3.5

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

50%3/6
0/106/10
0/0
Match Cards > 4.5

Share of matches with total card points > 4.5 — Over 4.5 line.

33%2/6
0/106/10
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

60%

Venue Edge

Venue EdgeOKS at home · Hillerød on the road
55
1.20
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.00
20%1/5
Win Rate20%

Share of sampled matches won.

20%1/5
20%1/5
Loss Rate

Share of sampled matches lost (lower is better).

40%2/5
2.80
Avg Goals Scored

Goals scored per match across the sampled games.

0.80
2.00
Avg Goals Conceded

Goals conceded per match (lower is better).

0.80
0%0/5
Clean Sheet30%

Share of matches with no goals conceded.

60%3/5
100%5/5
BTTS60%

Share of matches where both teams scored.

20%1/5
80%4/5
Over 2.550%

Share of venue matches with total goals > 2.5.

20%1/5
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

1.81
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

1.09