DBU Pokalen·
2nd Round·09/04/2024·11:00
Allerød
Allerød
WLWLW
0-2
Finished
HT0-1
HB Koge
HB Koge
LLLLL
📍 Allerød Idrætspark, Allerød

Stats below use each team's main league —Denmark Series - Group 2Denmark·1. DivisionDenmark

Last 10DBU Pokalen
Allerød10matchesKoge10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
54%
Overall

Composite team strength — average of LTQ and Hype.

20%
1466
ELO

Chess-style strength rating going into kick-off.

1371
45%
LTQ

Long-term quality across all competitions.

27%
62%
Hype

Short-term fixture buzz / excitement signal.

12%
3.38
Momentum

Recent goal-scoring trend (weighted goals signal).

4.72

Match Outcome

Match Outcomeresults breakdown
1010
1.20
Points per Game

Average points per match across the sampled games (max 3).

0.30
40%
Win Rate

Share of sampled matches won.

10%
0%
Draw Rate

Share of sampled matches that ended level.

0%
60%
Loss Rate

Share of sampled matches lost (lower is better).

90%
30%
Clean Sheet15%

Share of matches with no goals conceded.

0%
10%
Failed to Score

Share of matches where the team didn't score (lower is better).

50%

Goal Scoring

Goal Scoringattacking output
1010
2.00
Avg Goals Scored

Goals scored per match across the sampled games.

1.20
90%
Scored > 0.570%

Share of matches where the team scored at least once.

50%
100%
Over 1.595%

Share of matches with total goals > 1.5.

90%
80%
Over 2.575%

Share of matches with total goals > 2.5.

70%
50%
Over 3.555%

Share of matches with total goals > 3.5 — high-scoring affairs.

60%
60%
BTTS55%

Share of matches where both teams scored.

50%
10%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

10%
0%
Scored Both Halves10%

Share of matches with a goal in both the 1st and 2nd half.

20%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
2.00
Avg Goals Conceded

Goals conceded per match (lower is better).

2.80
30%
Clean Sheet15%

Share of matches with no goals conceded.

0%

xG Trends

xG TrendsEWMA-smoothed performance
1010
3.60
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.74
0.00
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

3.12
3.60
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

-1.37
-1.70
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.31

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
0%0/1
Leading at HT0%

Share of matches the team led at halftime — fast-start signal.

0%0/10
100%1/1
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

30%3/10
0%0/1
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

70%7/10
0%0/1
HT/FT Same Outcome30%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

60%6/10
0/0
Trailed at HT → Recovered

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

14%1/7

Goal Timing

Goal Timingwhen goals happen
events 0/1010/101010
0-15'

Hot starts — share of the team's goals scored in the opening 15 minutes.

8%
16-30'

Early control — share scored between the 16th and 30th minute.

0%
31-45'

Pre-HT push — share scored in the run-up to halftime.

25%
46-60'

Restart wave — share scored in the first 15 minutes after HT.

17%
61-75'

Game-state shift — share scored between minutes 61 and 75.

8%
76-90+'

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

42%

First-Goal Edge

First-Goal Edgewho strikes first
events 0/1010/101010
0/0
Scored First

Share of matches where the team opened the scoring — fast-start signal.

10%1/10
0/0
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

90%9/10
0/0
Win when Scoring First

Of matches the team scored first, share converted into a win — closing strength after the opener.

0%0/1
0/0
Win when Conceding First

Of matches conceding first, share rescued into a win — comeback strength.

11%1/9
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

1'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

40'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 0/1010/101010
0/0
Scored after 75'

Share of matches with a late goal scored by the team — late finishers signal.

30%3/10
0/0
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

70%7/10
0/0
Lead Saved after 75'

Of matches leading at 75', share closed out for a win — closing strength.

100%1/1
0/0
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/1
0/0
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

40%4/10

Set Pieces

Set Piecespenalty / own-goal share
events 0/1010/101010
0/0
Open-Play Share

Of the team's scored goals, share from open play — non-set-piece scoring quality.

92%11/12
0/0
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

8%1/12
0/0
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/12
0/0
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

7%2/28
0/0
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/28

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 0/1010/101010
0/0
Match Cards > 3.5

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

33%2/6
0/106/10
0/0
Match Cards > 4.5

Share of matches with total card points > 4.5 — Over 4.5 line.

17%1/6
0/106/10
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

71%

Venue Edge

Venue EdgeAllerød at home · Koge on the road
56
1.20
PPG at Venue

Points per match at the venue — home team at home, away team away.

0.50
40%2/5
Win Rate28%

Share of sampled matches won.

17%1/6
60%3/5
Loss Rate

Share of sampled matches lost (lower is better).

83%5/6
1.80
Avg Goals Scored

Goals scored per match across the sampled games.

1.50
2.00
Avg Goals Conceded

Goals conceded per match (lower is better).

2.33
40%2/5
Clean Sheet20%

Share of matches with no goals conceded.

0%0/6
40%2/5
BTTS53%

Share of matches where both teams scored.

67%4/6
60%3/5
Over 2.563%

Share of venue matches with total goals > 2.5.

67%4/6
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

1.60
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

2.78