UEFA Europa Conference League·
3rd Qualifying Round·08/08/2024·11:00
Auda
Auda
WWWWW
1-0
Finished
HT1-0
Drita
Drita
WWDDL
📍 Stadions Skonto, Riga

Stats below use each team's main league —VirsligaLatvia·SuperligaKosovo

Last 10UEFA Europa Conference League
Auda10matchesDrita10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
81%
Overall

Composite team strength — average of LTQ and Hype.

69%
1513
ELO

Chess-style strength rating going into kick-off.

1534
70%
LTQ

Long-term quality across all competitions.

66%
92%
Hype

Short-term fixture buzz / excitement signal.

72%
2.14
Momentum

Recent goal-scoring trend (weighted goals signal).

2.01

Match Outcome

Match Outcomeresults breakdown
1010
2.40
Points per Game

Average points per match across the sampled games (max 3).

1.60
80%
Win Rate

Share of sampled matches won.

40%
0%
Draw Rate

Share of sampled matches that ended level.

40%
20%
Loss Rate

Share of sampled matches lost (lower is better).

20%
50%
Clean Sheet35%

Share of matches with no goals conceded.

20%
20%
Failed to Score

Share of matches where the team didn't score (lower is better).

20%

Goal Scoring

Goal Scoringattacking output
1010
1.70
Avg Goals Scored

Goals scored per match across the sampled games.

1.20
80%
Scored > 0.580%

Share of matches where the team scored at least once.

80%
60%
Over 1.565%

Share of matches with total goals > 1.5.

70%
30%
Over 2.535%

Share of matches with total goals > 2.5.

40%
20%
Over 3.515%

Share of matches with total goals > 3.5 — high-scoring affairs.

10%
30%
BTTS50%

Share of matches where both teams scored.

70%
30%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

30%
40%
Scored Both Halves31%

Share of matches with a goal in both the 1st and 2nd half.

22%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
0.50
Avg Goals Conceded

Goals conceded per match (lower is better).

0.90
50%
Clean Sheet35%

Share of matches with no goals conceded.

20%

xG Trends

xG TrendsEWMA-smoothed performance
1010
2.17
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.57
0.88
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

0.98
1.29
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

0.58
-0.49
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.20

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
40%4/10
Leading at HT37%

Share of matches the team led at halftime — fast-start signal.

33%3/9
40%4/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

44%4/9
20%2/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

22%2/9
60%6/10
HT/FT Same Outcome52%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

44%4/9
100%4/4
Led at HT → Won83%

Of matches led at HT, share converted into a full-time win — closing strength.

67%2/3
0%0/2
Trailed at HT → Recovered25%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

50%1/2

Goal Timing

Goal Timingwhen goals happen
events 10/109/101010
13%
0-15'15%

Hot starts — share of the team's goals scored in the opening 15 minutes.

17%
6%
16-30'16%

Early control — share scored between the 16th and 30th minute.

25%
31%
31-45'16%

Pre-HT push — share scored in the run-up to halftime.

0%
6%
46-60'16%

Restart wave — share scored in the first 15 minutes after HT.

25%
25%
61-75'17%

Game-state shift — share scored between minutes 61 and 75.

8%
19%
76-90+'22%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

25%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/109/101010
80%8/10
Scored First73%

Share of matches where the team opened the scoring — fast-start signal.

67%6/9
20%2/10
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

33%3/9
100%8/8
Win when Scoring First83%

Of matches the team scored first, share converted into a win — closing strength after the opener.

67%4/6
0%0/2
Win when Conceding First0%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/3
38'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

40'
17'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

19'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/109/101010
30%3/10
Scored after 75'32%

Share of matches with a late goal scored by the team — late finishers signal.

33%3/9
10%1/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

11%1/9
100%6/6
Lead Saved after 75'90%

Of matches leading at 75', share closed out for a win — closing strength.

80%4/5
0%0/6
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

20%1/5
0%0/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

33%3/9

Set Pieces

Set Piecespenalty / own-goal share
events 10/109/101010
100%16/16
Open-Play Share92%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

83%10/12
0%0/16
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

8%1/12
0%0/16
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

8%1/12
0%0/6
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

0%0/8
17%1/6
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

13%1/8

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 10/109/101010
50%4/8
Match Cards > 3.575%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

100%1/1
8/101/10
25%2/8
Match Cards > 4.563%

Share of matches with total card points > 4.5 — Over 4.5 line.

100%1/1
8/101/10
63%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

86%

Venue Edge

Venue EdgeAuda at home · Drita on the road
65
2.00
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.60
67%4/6
Win Rate53%

Share of sampled matches won.

40%2/5
33%2/6
Loss Rate

Share of sampled matches lost (lower is better).

20%1/5
1.17
Avg Goals Scored

Goals scored per match across the sampled games.

1.40
0.33
Avg Goals Conceded

Goals conceded per match (lower is better).

1.20
67%4/6
Clean Sheet33%

Share of matches with no goals conceded.

0%0/5
0%0/6
BTTS50%

Share of matches where both teams scored.

100%5/5
0%0/6
Over 2.530%

Share of venue matches with total goals > 2.5.

60%3/5
1.74
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

1.36
0.81
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

1.00