Third Amateur Division - VFV B·
VV B - 1·08/31/2024·13:30
Turnhout
Turnhout
DLWLL
1-2
Finished
Schoonbeek-Beverst
Schoonbeek-Beverst
DWLWL
📍 Stadsparkstadion, Turnhout
Last 10Third Amateur Division - VFV B
Turnhout10matchesSchoonbeek-Beverst10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
1482
ELO

Chess-style strength rating going into kick-off.

1510

Match Outcome

Match Outcomeresults breakdown
1010
1.10
Points per Game

Average points per match across the sampled games (max 3).

1.10
30%
Win Rate

Share of sampled matches won.

30%
20%
Draw Rate

Share of sampled matches that ended level.

20%
50%
Loss Rate

Share of sampled matches lost (lower is better).

50%
10%
Clean Sheet15%

Share of matches with no goals conceded.

20%
20%
Failed to Score

Share of matches where the team didn't score (lower is better).

40%

Goal Scoring

Goal Scoringattacking output
1010
1.50
Avg Goals Scored

Goals scored per match across the sampled games.

1.10
80%
Scored > 0.570%

Share of matches where the team scored at least once.

60%
80%
Over 1.575%

Share of matches with total goals > 1.5.

70%
70%
Over 2.565%

Share of matches with total goals > 2.5.

60%
40%
Over 3.535%

Share of matches with total goals > 3.5 — high-scoring affairs.

30%
70%
BTTS60%

Share of matches where both teams scored.

50%
20%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

20%
0%
Scored Both Halves0%

Share of matches with a goal in both the 1st and 2nd half.

0%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
1.80
Avg Goals Conceded

Goals conceded per match (lower is better).

1.80
10%
Clean Sheet15%

Share of matches with no goals conceded.

20%

xG Trends

xG TrendsEWMA-smoothed performance
1010
2.40
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.20
2.40
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.20
0.00
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

0.00
-0.86
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

0.04

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
0%0/1
Leading at HT0%

Share of matches the team led at halftime — fast-start signal.

0%0/1
100%1/1
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

100%1/1
0%0/1
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

0%0/1
100%1/1
HT/FT Same Outcome100%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

100%1/1

Venue Edge

Venue EdgeTurnhout at home · Schoonbeek-Beverst on the road
66
0.33
PPG at Venue

Points per match at the venue — home team at home, away team away.

0.83
0%0/6
Win Rate8%

Share of sampled matches won.

17%1/6
67%4/6
Loss Rate

Share of sampled matches lost (lower is better).

50%3/6
1.00
Avg Goals Scored

Goals scored per match across the sampled games.

1.17
2.33
Avg Goals Conceded

Goals conceded per match (lower is better).

2.00
0%0/6
Clean Sheet8%

Share of matches with no goals conceded.

17%1/6
67%4/6
BTTS58%

Share of matches where both teams scored.

50%3/6
67%4/6
Over 2.567%

Share of venue matches with total goals > 2.5.

67%4/6
2.40
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

1.20
2.40
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

1.20