Africa Cup of Nations - Qualification·
Group Stage - 5·11/14/2024·11:00
Rwanda
Rwanda
WLWLD
0-1
Finished
HT0-0
Libya
Libya
LLDLW
📍 Stade Amahoro, Kigali
Last 10Africa Cup of Nations - Qualification
Rwanda10matchesLibya10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
60%
Overall

Composite team strength — average of LTQ and Hype.

46%
1496
ELO

Chess-style strength rating going into kick-off.

1494
58%
LTQ

Long-term quality across all competitions.

59%
61%
Hype

Short-term fixture buzz / excitement signal.

32%
1.96
Momentum

Recent goal-scoring trend (weighted goals signal).

2.24

Match Outcome

Match Outcomeresults breakdown
1010
1.50
Points per Game

Average points per match across the sampled games (max 3).

1.70
40%
Win Rate

Share of sampled matches won.

50%
30%
Draw Rate

Share of sampled matches that ended level.

20%
30%
Loss Rate

Share of sampled matches lost (lower is better).

30%
50%
Clean Sheet30%

Share of matches with no goals conceded.

10%
50%
Failed to Score

Share of matches where the team didn't score (lower is better).

20%

Goal Scoring

Goal Scoringattacking output
1010
0.90
Avg Goals Scored

Goals scored per match across the sampled games.

1.60
50%
Scored > 0.565%

Share of matches where the team scored at least once.

80%
50%
Over 1.565%

Share of matches with total goals > 1.5.

80%
30%
Over 2.545%

Share of matches with total goals > 2.5.

60%
0%
Over 3.510%

Share of matches with total goals > 3.5 — high-scoring affairs.

20%
20%
BTTS45%

Share of matches where both teams scored.

70%
10%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

40%
10%
Scored Both Halves16%

Share of matches with a goal in both the 1st and 2nd half.

22%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
0.70
Avg Goals Conceded

Goals conceded per match (lower is better).

1.00
50%
Clean Sheet30%

Share of matches with no goals conceded.

10%

xG Trends

xG TrendsEWMA-smoothed performance
1010
1.32
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

0.93
0.98
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.30
0.35
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

-0.37
-0.25
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.13
0.19
EWMAxG per Shot

Average chance quality per attempt — 0.10 is mid, 0.15+ means the team only shoots from dangerous spots.

Possession & Passing

Possession & Passingball control
1010
-0.26
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
20%2/10
Leading at HT38%

Share of matches the team led at halftime — fast-start signal.

56%5/9
30%3/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

33%3/9
50%5/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

11%1/9
60%6/10
HT/FT Same Outcome58%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

56%5/9
100%2/2
Led at HT → Won80%

Of matches led at HT, share converted into a full-time win — closing strength.

60%3/5
60%3/5
Trailed at HT → Recovered30%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

0%0/1

Goal Timing

Goal Timingwhen goals happen
events 8/109/101010
11%
0-15'13%

Hot starts — share of the team's goals scored in the opening 15 minutes.

15%
22%
16-30'26%

Early control — share scored between the 16th and 30th minute.

31%
11%
31-45'17%

Pre-HT push — share scored in the run-up to halftime.

23%
11%
46-60'13%

Restart wave — share scored in the first 15 minutes after HT.

15%
22%
61-75'11%

Game-state shift — share scored between minutes 61 and 75.

0%
22%
76-90+'19%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

15%

First-Goal Edge

First-Goal Edgewho strikes first
events 8/109/101010
43%3/7
Scored First55%

Share of matches where the team opened the scoring — fast-start signal.

67%6/9
57%4/7
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

33%3/9
100%3/3
Win when Scoring First75%

Of matches the team scored first, share converted into a win — closing strength after the opener.

50%3/6
25%1/4
Win when Conceding First29%

Of matches conceding first, share rescued into a win — comeback strength.

33%1/3
28'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

24'
26'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

34'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 8/109/101010
38%3/8
Scored after 75'24%

Share of matches with a late goal scored by the team — late finishers signal.

11%1/9
0%0/8
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

11%1/9
100%3/3
Lead Saved after 75'100%

Of matches leading at 75', share closed out for a win — closing strength.

100%4/4
0%0/3
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/4
13%1/8
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

11%1/9

Set Pieces

Set Piecespenalty / own-goal share
events 8/109/101010
89%8/9
Open-Play Share87%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

85%11/13
11%1/9
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

15%2/13
0%0/9
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/13
0%0/6
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

11%1/9
0%0/6
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/9

Corners

Cornersset-piece pressure
1010
Avg Corners For

Average corners won per match — attacking territorial pressure (> 5.5 is heavy).

5.00
0/101/10
Avg Corners Against

Average corners conceded per match — territorial pressure faced (lower is better).

2.00
0/101/10
Corner Share

Share of total corners in the team's matches that went to the team — territorial dominance ratio.

71%
0/101/10
-4.00
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

0/0
Match Corners > 8.5

Share of matches with total corners > 8.5 (Over 8.5 line) — high-tempo encounter signal.

0%0/1
0/101/10
0/0
Match Corners > 9.5

Share of matches with total corners > 9.5 (Over 9.5 line).

0%0/1
0/101/10
0/0
Match Corners > 10.5

Share of matches with total corners > 10.5 (Over 10.5 line) — corner-heavy clashes only.

0%0/1
0/101/10

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 8/109/101010
Avg Yellow Cards

Yellow cards picked up per match — discipline signal (lower is better).

3.00
0/101/10
0/0
Red Card Match Rate

Share of matches with at least one red card to the team — sending-off risk.

0%0/1
0/101/10
Avg Fouls

Fouls committed per match — aggression / tactical-foul tendency (lower is calmer).

0.00
0/101/10
60%3/5
Match Cards > 3.570%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

80%4/5
5/105/10
40%2/5
Match Cards > 4.550%

Share of matches with total card points > 4.5 — Over 4.5 line.

60%3/5
5/105/10
39%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

59%

Venue Edge

Venue EdgeRwanda at home · Libya on the road
48
2.50
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.62
75%3/4
Win Rate63%

Share of sampled matches won.

50%4/8
0%0/4
Loss Rate

Share of sampled matches lost (lower is better).

38%3/8
1.75
Avg Goals Scored

Goals scored per match across the sampled games.

1.63
0.25
Avg Goals Conceded

Goals conceded per match (lower is better).

1.00
75%3/4
Clean Sheet44%

Share of matches with no goals conceded.

13%1/8
25%1/4
BTTS44%

Share of matches where both teams scored.

63%5/8
50%2/4
Over 2.556%

Share of venue matches with total goals > 2.5.

63%5/8
2.21
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

0.56
0.32
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

1.27