FA Cup·
Extra Preliminary Round·08/03/2024·10:00
Merstham
Merstham
LWWLD
7-0
Finished
Wick
Wick
📍 Moatside Stadium, Merstham, Surrey
Last 10FA Cup
Merstham10matchesWick0matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
1476
ELO

Chess-style strength rating going into kick-off.

1500

Match Outcome

Match Outcomeresults breakdown
100
1.60
Points per Game

Average points per match across the sampled games (max 3).

50%
Win Rate

Share of sampled matches won.

10%
Draw Rate

Share of sampled matches that ended level.

40%
Loss Rate

Share of sampled matches lost (lower is better).

30%
Clean Sheet

Share of matches with no goals conceded.

10%
Failed to Score

Share of matches where the team didn't score (lower is better).

Goal Scoring

Goal Scoringattacking output
100
2.00
Avg Goals Scored

Goals scored per match across the sampled games.

90%
Scored > 0.5

Share of matches where the team scored at least once.

80%
Over 1.5

Share of matches with total goals > 1.5.

70%
Over 2.5

Share of matches with total goals > 2.5.

40%
Over 3.5

Share of matches with total goals > 3.5 — high-scoring affairs.

60%
BTTS

Share of matches where both teams scored.

20%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

50%
Scored Both Halves

Share of matches with a goal in both the 1st and 2nd half.

Defensive Solidity

Defensive Soliditygoals & shots conceded
100
1.10
Avg Goals Conceded

Goals conceded per match (lower is better).

30%
Clean Sheet

Share of matches with no goals conceded.

xG Trends

xG TrendsEWMA-smoothed performance
100
0.00
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

3.60
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

-3.60
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

1.59
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
100
50%1/2
Leading at HT

Share of matches the team led at halftime — fast-start signal.

0/0
0%0/2
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

0/0
50%1/2
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

0/0
100%2/2
HT/FT Same Outcome

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

0/0
100%1/1
Led at HT → Won

Of matches led at HT, share converted into a full-time win — closing strength.

0/0
0%0/1
Trailed at HT → Recovered

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

0/0

Goal Timing

Goal Timingwhen goals happen
events 2/100/0100
0%
0-15'

Hot starts — share of the team's goals scored in the opening 15 minutes.

33%
16-30'

Early control — share scored between the 16th and 30th minute.

0%
31-45'

Pre-HT push — share scored in the run-up to halftime.

0%
46-60'

Restart wave — share scored in the first 15 minutes after HT.

67%
61-75'

Game-state shift — share scored between minutes 61 and 75.

0%
76-90+'

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

First-Goal Edge

First-Goal Edgewho strikes first
events 2/100/0100
50%1/2
Scored First

Share of matches where the team opened the scoring — fast-start signal.

0/0
50%1/2
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

0/0
100%1/1
Win when Scoring First

Of matches the team scored first, share converted into a win — closing strength after the opener.

0/0
0%0/1
Win when Conceding First

Of matches conceding first, share rescued into a win — comeback strength.

0/0
29'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

33'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 2/100/0100
50%1/2
Scored after 75'

Share of matches with a late goal scored by the team — late finishers signal.

0/0
0%0/2
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

0/0
0%0/2
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

0/0

Set Pieces

Set Piecespenalty / own-goal share
events 2/100/0100
67%2/3
Open-Play Share

Of the team's scored goals, share from open play — non-set-piece scoring quality.

0/0
33%1/3
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

0/0
0%0/3
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0/0
0%0/3
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

0/0
0%0/3
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0/0

Venue Edge

Venue EdgeMerstham at home · Wick on the road
30
1.33
PPG at Venue

Points per match at the venue — home team at home, away team away.

33%1/3
Win Rate

Share of sampled matches won.

0/0
33%1/3
Loss Rate

Share of sampled matches lost (lower is better).

0/0
2.00
Avg Goals Scored

Goals scored per match across the sampled games.

0.67
Avg Goals Conceded

Goals conceded per match (lower is better).

33%1/3
Clean Sheet

Share of matches with no goals conceded.

0/0
33%1/3
BTTS

Share of matches where both teams scored.

0/0
33%1/3
Over 2.5

Share of venue matches with total goals > 2.5.

0/0
0.00
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

3.60
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).