2. Liga·
Regular Season - 4·08/23/2024·12:00
SV Lafnitz
SV Lafnitz
LLDDL
2-2
Finished
HT1-0
Stripfing
Stripfing
DLLWW
📍 Sportplatz Lafnitz, Lafnitz
Last 102. Liga
Lafnitz10matchesStripfing10matches

Season just started — only a handful of league matches played so far. Every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
37%
Overall

Composite team strength — average of LTQ and Hype.

49%
1461
ELO

Chess-style strength rating going into kick-off.

1499
35%
LTQ

Long-term quality across all competitions.

57%
39%
Hype

Short-term fixture buzz / excitement signal.

40%
3.93
Momentum

Recent goal-scoring trend (weighted goals signal).

2.45

Match Outcome

Match Outcomeresults breakdown
1010
0.60
Points per Game

Average points per match across the sampled games (max 3).

1.60
10%
Win Rate

Share of sampled matches won.

40%
30%
Draw Rate

Share of sampled matches that ended level.

40%
60%
Loss Rate

Share of sampled matches lost (lower is better).

20%
10%
Clean Sheet25%

Share of matches with no goals conceded.

40%
30%
Failed to Score

Share of matches where the team didn't score (lower is better).

20%

Goal Scoring

Goal Scoringattacking output
1010
1.60
Avg Goals Scored

Goals scored per match across the sampled games.

1.80
70%
Scored > 0.575%

Share of matches where the team scored at least once.

80%
80%
Over 1.580%

Share of matches with total goals > 1.5.

80%
80%
Over 2.565%

Share of matches with total goals > 2.5.

50%
80%
Over 3.565%

Share of matches with total goals > 3.5 — high-scoring affairs.

50%
70%
BTTS55%

Share of matches where both teams scored.

40%
10%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

0%
22%
Scored Both Halves24%

Share of matches with a goal in both the 1st and 2nd half.

25%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
2.90
Avg Goals Conceded

Goals conceded per match (lower is better).

1.00
13.50
Avg Shots Conceded

Total shots faced per match — defensive pressure (> 17.5/match is heavy siege).

4/100/10
5.25
Avg SoT Conceded

Shots on target faced per match — quality of chances given up (> 5.5 is severe).

4/100/10
2.75
Avg Saves

Goalkeeper saves per match (> 4.5 means the keeper is doing heavy lifting).

4/100/10
52%
Save %

Share of opponent shots on target stopped by the keeper.

4/100/10
10%
Clean Sheet25%

Share of matches with no goals conceded.

40%

xG Trends

xG TrendsEWMA-smoothed performance
1010
1.90
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.48
2.60
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

2.12
-0.70
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

-0.64
-0.31
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.23
0.22
EWMAxG per Shot

Average chance quality per attempt — 0.10 is mid, 0.15+ means the team only shoots from dangerous spots.

Shots Quality

Shots Qualityvolume & accuracy
1010
9.00
Avg Shots

Total shots per match — pure attacking volume (> 16.5/match is elite).

4/100/10
3.25
Avg Shots on Target

Shots on target per match — strikes the keeper had to handle (> 5.5/match is heavy).

4/100/10
0%
Box Shot %

Share of shots taken from inside the box — chance-selection quality. Mid sits ~60%, elite > 75%.

4/100/10
36%
On-Target %

Share of shots that hit the target — striking accuracy. Mid ~33%, elite > 40%.

4/100/10
19%
Shot Conversion

Goals per shot taken — clinical efficiency. ~10% is league average, > 15% is elite finishing.

4/100/10

Possession & Passing

Possession & Passingball control
1010
49%
Avg Possession

Share of match time with the ball. > 55% is dominant, < 40% is reactive.

3/100/10
-0.03
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
22%2/9
Leading at HT30%

Share of matches the team led at halftime — fast-start signal.

38%3/8
22%2/9
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

38%3/8
56%5/9
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

25%2/8
67%6/9
HT/FT Same Outcome58%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

50%4/8
0%0/2
Led at HT → Won33%

Of matches led at HT, share converted into a full-time win — closing strength.

67%2/3
0%0/5
Trailed at HT → Recovered25%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

50%1/2

Goal Timing

Goal Timingwhen goals happen
events 10/108/101010
6%
0-15'3%

Hot starts — share of the team's goals scored in the opening 15 minutes.

0%
0%
16-30'8%

Early control — share scored between the 16th and 30th minute.

15%
29%
31-45'19%

Pre-HT push — share scored in the run-up to halftime.

8%
35%
46-60'41%

Restart wave — share scored in the first 15 minutes after HT.

46%
12%
61-75'14%

Game-state shift — share scored between minutes 61 and 75.

15%
18%
76-90+'17%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

15%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/108/101010
33%3/9
Scored First35%

Share of matches where the team opened the scoring — fast-start signal.

38%3/8
67%6/9
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

63%5/8
33%1/3
Win when Scoring First67%

Of matches the team scored first, share converted into a win — closing strength after the opener.

100%3/3
0%0/6
Win when Conceding First0%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/5
30'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

31'
17'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

36'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/108/101010
30%3/10
Scored after 75'28%

Share of matches with a late goal scored by the team — late finishers signal.

25%2/8
60%6/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

0%0/8
33%1/3
Lead Saved after 75'67%

Of matches leading at 75', share closed out for a win — closing strength.

100%3/3
67%2/3
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/3
30%3/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

0%0/8

Set Pieces

Set Piecespenalty / own-goal share
events 10/108/101010
100%17/17
Open-Play Share96%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

92%12/13
0%0/17
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

8%1/13
0%0/17
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/13
0%0/29
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

22%2/9
0%0/29
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

11%1/9

Corners

Cornersset-piece pressure
1010
4.50
Avg Corners For

Average corners won per match — attacking territorial pressure (> 5.5 is heavy).

4/100/10
5.50
Avg Corners Against

Average corners conceded per match — territorial pressure faced (lower is better).

4/100/10
45%
Corner Share

Share of total corners in the team's matches that went to the team — territorial dominance ratio.

4/100/10
-2.02
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

50%2/4
Match Corners > 8.5

Share of matches with total corners > 8.5 (Over 8.5 line) — high-tempo encounter signal.

0/0
4/100/10
50%2/4
Match Corners > 9.5

Share of matches with total corners > 9.5 (Over 9.5 line).

0/0
4/100/10
50%2/4
Match Corners > 10.5

Share of matches with total corners > 10.5 (Over 10.5 line) — corner-heavy clashes only.

0/0
4/100/10

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 10/108/101010
2.50
Avg Yellow Cards

Yellow cards picked up per match — discipline signal (lower is better).

4/100/10
25%1/4
Red Card Match Rate

Share of matches with at least one red card to the team — sending-off risk.

0/0
4/100/10
10.00
Avg Fouls

Fouls committed per match — aggression / tactical-foul tendency (lower is calmer).

4/100/10
100%4/4
Match Cards > 3.588%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

75%3/4
4/104/10
50%2/4
Match Cards > 4.563%

Share of matches with total card points > 4.5 — Over 4.5 line.

75%3/4
4/104/10
73%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

84%

Venue Edge

Venue EdgeLafnitz at home · Stripfing on the road
36
0.33
PPG at Venue

Points per match at the venue — home team at home, away team away.

2.17
0%0/3
Win Rate33%

Share of sampled matches won.

67%4/6
67%2/3
Loss Rate

Share of sampled matches lost (lower is better).

17%1/6
2.33
Avg Goals Scored

Goals scored per match across the sampled games.

2.00
3.33
Avg Goals Conceded

Goals conceded per match (lower is better).

0.50
0%0/3
Clean Sheet33%

Share of matches with no goals conceded.

67%4/6
100%3/3
BTTS58%

Share of matches where both teams scored.

17%1/6
100%3/3
Over 2.567%

Share of venue matches with total goals > 2.5.

33%2/6
2.33
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

1.21
3.27
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

1.97