Eredivisie·
Regular Season - 2·08/18/2024·06:15
Heracles
Heracles
DLLDD
1-3
Finished
HT1-0
PSV Eindhoven
PSV Eindhoven
WDWWD
📍 Asito Stadion, Almelo
Last 10Eredivisie
Heracles10matchesEindhoven10matches

Season just started — only a handful of league matches played so far. Every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
38%
Overall

Composite team strength — average of LTQ and Hype.

79%
1419
ELO

Chess-style strength rating going into kick-off.

1729
34%
LTQ

Long-term quality across all competitions.

79%
42%
Hype

Short-term fixture buzz / excitement signal.

78%
1.63
Momentum

Recent goal-scoring trend (weighted goals signal).

4.97

Match Outcome

Match Outcomeresults breakdown
1010
0.40
Points per Game

Average points per match across the sampled games (max 3).

2.40
0%
Win Rate

Share of sampled matches won.

70%
40%
Draw Rate

Share of sampled matches that ended level.

30%
60%
Loss Rate

Share of sampled matches lost (lower is better).

0%
30%
Clean Sheet25%

Share of matches with no goals conceded.

20%
70%
Failed to Score

Share of matches where the team didn't score (lower is better).

0%

Goal Scoring

Goal Scoringattacking output
1010
0.30
Avg Goals Scored

Goals scored per match across the sampled games.

3.70
30%
Scored > 0.565%

Share of matches where the team scored at least once.

100%
70%
Over 1.585%

Share of matches with total goals > 1.5.

100%
40%
Over 2.560%

Share of matches with total goals > 2.5.

80%
30%
Over 3.550%

Share of matches with total goals > 3.5 — high-scoring affairs.

70%
30%
BTTS55%

Share of matches where both teams scored.

80%
0%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

50%
0%
Scored Both Halves35%

Share of matches with a goal in both the 1st and 2nd half.

70%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
1.90
Avg Goals Conceded

Goals conceded per match (lower is better).

1.30
16.83
Avg Shots Conceded

Total shots faced per match — defensive pressure (> 17.5/match is heavy siege).

9.10
6/10
6.17
Avg SoT Conceded

Shots on target faced per match — quality of chances given up (> 5.5 is severe).

3.80
6/10
4.00
Avg Saves

Goalkeeper saves per match (> 4.5 means the keeper is doing heavy lifting).

2.50
6/10
65%
Save %65%

Share of opponent shots on target stopped by the keeper.

66%
6/10
30%
Clean Sheet25%

Share of matches with no goals conceded.

20%

xG Trends

xG TrendsEWMA-smoothed performance
1010
1.10
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

2.78
1.85
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.16
-0.74
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

1.61
-0.18
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

0.43
0.11
EWMAxG per Shot

Average chance quality per attempt — 0.10 is mid, 0.15+ means the team only shoots from dangerous spots.

0.13

Shots Quality

Shots Qualityvolume & accuracy
1010
10.50
Avg Shots

Total shots per match — pure attacking volume (> 16.5/match is elite).

20.50
6/10
2.83
Avg Shots on Target

Shots on target per match — strikes the keeper had to handle (> 5.5/match is heavy).

8.50
6/10
6.33
Avg Shots in Box

Shots taken from inside the penalty area — proximity to goal (> 8.5/match means consistent box presence).

15.50
6/10
60%
Box Shot %68%

Share of shots taken from inside the box — chance-selection quality. Mid sits ~60%, elite > 75%.

76%
6/10
27%
On-Target %34%

Share of shots that hit the target — striking accuracy. Mid ~33%, elite > 40%.

41%
6/10
2%
Shot Conversion10%

Goals per shot taken — clinical efficiency. ~10% is league average, > 15% is elite finishing.

18%
6/10

Possession & Passing

Possession & Passingball control
1010
47%
Avg Possession

Share of match time with the ball. > 55% is dominant, < 40% is reactive.

68%
6/10
78%
Pass Accuracy

Share of passes completed — distribution quality. Mid sits ~80%, elite > 88%.

89%
6/10
362.50
Avg Passes

Total passes attempted per match — distribution volume. Top sides > 550, bottom sides < 400.

621.00
6/10
-0.10
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

0.32

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
0%0/10
Leading at HT20%

Share of matches the team led at halftime — fast-start signal.

40%4/10
60%6/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

40%4/10
40%4/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

20%2/10
80%8/10
HT/FT Same Outcome65%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

50%5/10
0/0
Led at HT → Won

Of matches led at HT, share converted into a full-time win — closing strength.

100%4/4
0%0/4
Trailed at HT → Recovered50%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

100%2/2

Goal Timing

Goal Timingwhen goals happen
events 10/1010/101010
33%
0-15'24%

Hot starts — share of the team's goals scored in the opening 15 minutes.

15%
0%
16-30'11%

Early control — share scored between the 16th and 30th minute.

22%
33%
31-45'22%

Pre-HT push — share scored in the run-up to halftime.

10%
33%
46-60'22%

Restart wave — share scored in the first 15 minutes after HT.

10%
0%
61-75'9%

Game-state shift — share scored between minutes 61 and 75.

17%
0%
76-90+'13%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

27%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/1010/101010
0%0/7
Scored First30%

Share of matches where the team opened the scoring — fast-start signal.

60%6/10
100%7/7
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

40%4/10
0/0
Win when Scoring First

Of matches the team scored first, share converted into a win — closing strength after the opener.

83%5/6
0%0/7
Win when Conceding First25%

Of matches conceding first, share rescued into a win — comeback strength.

50%2/4
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

14'
17'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

25'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/1010/101010
0%0/10
Scored after 75'35%

Share of matches with a late goal scored by the team — late finishers signal.

70%7/10
40%4/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

30%3/10
0/0
Lead Saved after 75'

Of matches leading at 75', share closed out for a win — closing strength.

100%5/5
0/0
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/5
20%2/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

30%3/10

Set Pieces

Set Piecespenalty / own-goal share
events 10/1010/101010
100%3/3
Open-Play Share90%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

80%33/41
0%0/3
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

17%7/41
0%0/3
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

2%1/41
0%0/19
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

41%7/17
0%0/19
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

6%1/17

Corners

Cornersset-piece pressure
1010
5.33
Avg Corners For

Average corners won per match — attacking territorial pressure (> 5.5 is heavy).

6.30
6/10
6.83
Avg Corners Against

Average corners conceded per match — territorial pressure faced (lower is better).

3.40
6/10
44%
Corner Share54%

Share of total corners in the team's matches that went to the team — territorial dominance ratio.

65%
6/10
-2.59
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

3.25
83%5/6
Match Corners > 8.572%

Share of matches with total corners > 8.5 (Over 8.5 line) — high-tempo encounter signal.

60%6/10
6/10
83%5/6
Match Corners > 9.567%

Share of matches with total corners > 9.5 (Over 9.5 line).

50%5/10
6/10
67%4/6
Match Corners > 10.553%

Share of matches with total corners > 10.5 (Over 10.5 line) — corner-heavy clashes only.

40%4/10
6/10

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 10/1010/101010
1.67
Avg Yellow Cards

Yellow cards picked up per match — discipline signal (lower is better).

0.40
6/10
0%0/6
Red Card Match Rate

Share of matches with at least one red card to the team — sending-off risk.

0%0/10
6/10
12.33
Avg Fouls

Fouls committed per match — aggression / tactical-foul tendency (lower is calmer).

8.20
6/10
67%4/6
Match Cards > 3.558%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

50%1/2
6/102/10
0%0/6
Match Cards > 4.525%

Share of matches with total card points > 4.5 — Over 4.5 line.

50%1/2
6/102/10
71%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

68%

Venue Edge

Venue EdgeHeracles at home · Eindhoven on the road
52
0.40
PPG at Venue

Points per match at the venue — home team at home, away team away.

2.00
0%0/5
Win Rate25%

Share of sampled matches won.

50%1/2
60%3/5
Loss Rate

Share of sampled matches lost (lower is better).

0%0/2
0.40
Avg Goals Scored

Goals scored per match across the sampled games.

4.50
2.00
Avg Goals Conceded

Goals conceded per match (lower is better).

0.50
20%1/5
Clean Sheet35%

Share of matches with no goals conceded.

50%1/2
40%2/5
BTTS45%

Share of matches where both teams scored.

50%1/2
40%2/5
Over 2.545%

Share of venue matches with total goals > 2.5.

50%1/2
1.45
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

2.18
1.85
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

0.85