Eerste Divisie·
Regular Season - 1·08/09/2024·14:00
MVV
MVV
LDWWW
0-1
Finished
HT0-0
Cambuur
Cambuur
WLWDW
📍 De Geusselt, Maastricht
Last 10Eerste Divisie
MVV10matchesCambuur10matches

Season just started — only a handful of league matches played so far. Every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
64%
Overall

Composite team strength — average of LTQ and Hype.

61%
1471
ELO

Chess-style strength rating going into kick-off.

1456
66%
LTQ

Long-term quality across all competitions.

50%
61%
Hype

Short-term fixture buzz / excitement signal.

72%
2.93
Momentum

Recent goal-scoring trend (weighted goals signal).

4.34

Match Outcome

Match Outcomeresults breakdown
1010
2.00
Points per Game

Average points per match across the sampled games (max 3).

1.50
60%
Win Rate

Share of sampled matches won.

40%
20%
Draw Rate

Share of sampled matches that ended level.

30%
20%
Loss Rate

Share of sampled matches lost (lower is better).

30%
30%
Clean Sheet25%

Share of matches with no goals conceded.

20%
20%
Failed to Score

Share of matches where the team didn't score (lower is better).

20%

Goal Scoring

Goal Scoringattacking output
1010
2.00
Avg Goals Scored

Goals scored per match across the sampled games.

2.50
80%
Scored > 0.580%

Share of matches where the team scored at least once.

80%
90%
Over 1.590%

Share of matches with total goals > 1.5.

90%
60%
Over 2.565%

Share of matches with total goals > 2.5.

70%
30%
Over 3.540%

Share of matches with total goals > 3.5 — high-scoring affairs.

50%
50%
BTTS55%

Share of matches where both teams scored.

60%
30%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

20%
33%
Scored Both Halves42%

Share of matches with a goal in both the 1st and 2nd half.

50%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
1.00
Avg Goals Conceded

Goals conceded per match (lower is better).

1.80
16.86
Avg Shots Conceded

Total shots faced per match — defensive pressure (> 17.5/match is heavy siege).

15.75
7/104/10
5.57
Avg SoT Conceded

Shots on target faced per match — quality of chances given up (> 5.5 is severe).

6.75
7/104/10
4.57
Avg Saves

Goalkeeper saves per match (> 4.5 means the keeper is doing heavy lifting).

4.50
7/104/10
82%
Save %74%

Share of opponent shots on target stopped by the keeper.

67%
7/104/10
30%
Clean Sheet25%

Share of matches with no goals conceded.

20%

xG Trends

xG TrendsEWMA-smoothed performance
1010
2.12
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.58
1.80
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

2.19
0.31
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

-0.62
-0.36
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.16
0.19
EWMAxG per Shot

Average chance quality per attempt — 0.10 is mid, 0.15+ means the team only shoots from dangerous spots.

0.12

Shots Quality

Shots Qualityvolume & accuracy
1010
11.57
Avg Shots

Total shots per match — pure attacking volume (> 16.5/match is elite).

11.50
7/104/10
4.00
Avg Shots on Target

Shots on target per match — strikes the keeper had to handle (> 5.5/match is heavy).

4.25
7/104/10
8.29
Avg Shots in Box

Shots taken from inside the penalty area — proximity to goal (> 8.5/match means consistent box presence).

7.25
7/104/10
72%
Box Shot %67%

Share of shots taken from inside the box — chance-selection quality. Mid sits ~60%, elite > 75%.

63%
7/104/10
35%
On-Target %36%

Share of shots that hit the target — striking accuracy. Mid ~33%, elite > 40%.

37%
7/104/10
17%
Shot Conversion13%

Goals per shot taken — clinical efficiency. ~10% is league average, > 15% is elite finishing.

9%
7/104/10

Possession & Passing

Possession & Passingball control
1010
42%
Avg Possession

Share of match time with the ball. > 55% is dominant, < 40% is reactive.

47%
7/104/10
76%
Pass Accuracy

Share of passes completed — distribution quality. Mid sits ~80%, elite > 88%.

74%
7/104/10
383.00
Avg Passes

Total passes attempted per match — distribution volume. Top sides > 550, bottom sides < 400.

369.25
7/104/10
-0.10
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

-0.02

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
56%5/9
Leading at HT65%

Share of matches the team led at halftime — fast-start signal.

75%6/8
11%1/9
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

13%1/8
33%3/9
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

13%1/8
67%6/9
HT/FT Same Outcome65%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

63%5/8
80%4/5
Led at HT → Won73%

Of matches led at HT, share converted into a full-time win — closing strength.

67%4/6
33%1/3
Trailed at HT → Recovered17%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

0%0/1

Goal Timing

Goal Timingwhen goals happen
events 10/1010/101010
10%
0-15'7%

Hot starts — share of the team's goals scored in the opening 15 minutes.

4%
15%
16-30'20%

Early control — share scored between the 16th and 30th minute.

25%
15%
31-45'18%

Pre-HT push — share scored in the run-up to halftime.

21%
10%
46-60'15%

Restart wave — share scored in the first 15 minutes after HT.

21%
25%
61-75'23%

Game-state shift — share scored between minutes 61 and 75.

21%
25%
76-90+'17%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

8%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/1010/101010
50%5/10
Scored First50%

Share of matches where the team opened the scoring — fast-start signal.

50%5/10
50%5/10
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

50%5/10
80%4/5
Win when Scoring First70%

Of matches the team scored first, share converted into a win — closing strength after the opener.

60%3/5
40%2/5
Win when Conceding First30%

Of matches conceding first, share rescued into a win — comeback strength.

20%1/5
23'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

21'
28'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

24'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/1010/101010
50%5/10
Scored after 75'35%

Share of matches with a late goal scored by the team — late finishers signal.

20%2/10
10%1/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

50%5/10
83%5/6
Lead Saved after 75'75%

Of matches leading at 75', share closed out for a win — closing strength.

67%4/6
17%1/6
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

33%2/6
30%3/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

10%1/10

Set Pieces

Set Piecespenalty / own-goal share
events 10/1010/101010
85%17/20
Open-Play Share90%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

96%23/24
10%2/20
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

4%1/24
5%1/20
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/24
11%1/9
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

11%2/19
0%0/9
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

5%1/19

Corners

Cornersset-piece pressure
1010
3.00
Avg Corners For

Average corners won per match — attacking territorial pressure (> 5.5 is heavy).

4.75
7/104/10
3.71
Avg Corners Against

Average corners conceded per match — territorial pressure faced (lower is better).

7.75
7/104/10
45%
Corner Share41%

Share of total corners in the team's matches that went to the team — territorial dominance ratio.

38%
7/104/10
-1.39
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

-0.11
29%2/7
Match Corners > 8.552%

Share of matches with total corners > 8.5 (Over 8.5 line) — high-tempo encounter signal.

75%3/4
7/104/10
14%1/7
Match Corners > 9.545%

Share of matches with total corners > 9.5 (Over 9.5 line).

75%3/4
7/104/10
14%1/7
Match Corners > 10.545%

Share of matches with total corners > 10.5 (Over 10.5 line) — corner-heavy clashes only.

75%3/4
7/104/10

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 10/1010/101010
1.00
Avg Yellow Cards

Yellow cards picked up per match — discipline signal (lower is better).

1.50
7/104/10
14%1/7
Red Card Match Rate

Share of matches with at least one red card to the team — sending-off risk.

0%0/4
7/104/10
11.29
Avg Fouls

Fouls committed per match — aggression / tactical-foul tendency (lower is calmer).

13.25
7/104/10
20%1/5
Match Cards > 3.523%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

25%1/4
5/104/10
0%0/5
Match Cards > 4.50%

Share of matches with total card points > 4.5 — Over 4.5 line.

0%0/4
5/104/10
71%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

60%

Venue Edge

Venue EdgeMVV at home · Cambuur on the road
34
2.33
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.50
67%2/3
Win Rate58%

Share of sampled matches won.

50%2/4
0%0/3
Loss Rate

Share of sampled matches lost (lower is better).

50%2/4
2.00
Avg Goals Scored

Goals scored per match across the sampled games.

2.50
0.33
Avg Goals Conceded

Goals conceded per match (lower is better).

1.50
67%2/3
Clean Sheet46%

Share of matches with no goals conceded.

25%1/4
33%1/3
BTTS29%

Share of matches where both teams scored.

25%1/4
33%1/3
Over 2.542%

Share of venue matches with total goals > 2.5.

50%2/4
2.22
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

1.60
1.39
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

2.21