NM Cupen·
Quarter-finals·10/05/2024·13:00
Sandnes ULF
Sandnes ULF
DLLWL
2-0
Finished
HT1-0
Levanger
Levanger
LDLLD
📍 Øster Hus Arena, Sandnes

Stats below use each team's main league —1. DivisionNorway

Last 10NM Cupen
ULF10matchesLevanger10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
28%
Overall

Composite team strength — average of LTQ and Hype.

35%
1319
ELO

Chess-style strength rating going into kick-off.

1406
28%
LTQ

Long-term quality across all competitions.

38%
29%
Hype

Short-term fixture buzz / excitement signal.

32%
2.94
Momentum

Recent goal-scoring trend (weighted goals signal).

2.62

Match Outcome

Match Outcomeresults breakdown
1010
0.70
Points per Game

Average points per match across the sampled games (max 3).

0.70
20%
Win Rate

Share of sampled matches won.

10%
10%
Draw Rate

Share of sampled matches that ended level.

40%
70%
Loss Rate

Share of sampled matches lost (lower is better).

50%
20%
Clean Sheet10%

Share of matches with no goals conceded.

0%
50%
Failed to Score

Share of matches where the team didn't score (lower is better).

20%

Goal Scoring

Goal Scoringattacking output
1010
0.50
Avg Goals Scored

Goals scored per match across the sampled games.

0.90
50%
Scored > 0.565%

Share of matches where the team scored at least once.

80%
70%
Over 1.580%

Share of matches with total goals > 1.5.

90%
30%
Over 2.535%

Share of matches with total goals > 2.5.

40%
30%
Over 3.525%

Share of matches with total goals > 3.5 — high-scoring affairs.

20%
30%
BTTS55%

Share of matches where both teams scored.

80%
0%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

10%
0%
Scored Both Halves5%

Share of matches with a goal in both the 1st and 2nd half.

10%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
2.10
Avg Goals Conceded

Goals conceded per match (lower is better).

1.70
20%
Clean Sheet10%

Share of matches with no goals conceded.

0%

xG Trends

xG TrendsEWMA-smoothed performance
1010
0.92
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.43
2.98
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.86
-2.06
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

-0.43
-0.06
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.13

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
10%1/10
Leading at HT10%

Share of matches the team led at halftime — fast-start signal.

10%1/10
60%6/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

50%5/10
30%3/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

40%4/10
50%5/10
HT/FT Same Outcome60%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

70%7/10
100%1/1
Led at HT → Won50%

Of matches led at HT, share converted into a full-time win — closing strength.

0%0/1
0%0/3
Trailed at HT → Recovered0%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

0%0/4

Goal Timing

Goal Timingwhen goals happen
events 10/1010/101010
20%
0-15'27%

Hot starts — share of the team's goals scored in the opening 15 minutes.

33%
0%
16-30'6%

Early control — share scored between the 16th and 30th minute.

11%
40%
31-45'20%

Pre-HT push — share scored in the run-up to halftime.

0%
20%
46-60'10%

Restart wave — share scored in the first 15 minutes after HT.

0%
20%
61-75'10%

Game-state shift — share scored between minutes 61 and 75.

0%
0%
76-90+'28%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

56%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/1010/101010
40%4/10
Scored First35%

Share of matches where the team opened the scoring — fast-start signal.

30%3/10
60%6/10
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

70%7/10
50%2/4
Win when Scoring First42%

Of matches the team scored first, share converted into a win — closing strength after the opener.

33%1/3
0%0/6
Win when Conceding First0%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/7
40'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

6'
40'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

37'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/1010/101010
0%0/10
Scored after 75'25%

Share of matches with a late goal scored by the team — late finishers signal.

50%5/10
30%3/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

30%3/10
100%2/2
Lead Saved after 75'

Of matches leading at 75', share closed out for a win — closing strength.

0/0
0%0/2
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0/0
0%0/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

20%2/10

Set Pieces

Set Piecespenalty / own-goal share
events 10/1010/101010
100%5/5
Open-Play Share100%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

100%9/9
0%0/5
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

0%0/9
0%0/5
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/9
5%1/21
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

0%0/17
0%0/21
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/17

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 10/1010/101010
43%3/7
Match Cards > 3.546%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

50%3/6
7/106/10
29%2/7
Match Cards > 4.531%

Share of matches with total card points > 4.5 — Over 4.5 line.

33%2/6
7/106/10
55%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

85%

Venue Edge

Venue EdgeULF at home · Levanger on the road
54
0.60
PPG at Venue

Points per match at the venue — home team at home, away team away.

0.75
20%1/5
Win Rate10%

Share of sampled matches won.

0%0/4
80%4/5
Loss Rate

Share of sampled matches lost (lower is better).

25%1/4
0.40
Avg Goals Scored

Goals scored per match across the sampled games.

0.75
2.20
Avg Goals Conceded

Goals conceded per match (lower is better).

1.25
20%1/5
Clean Sheet10%

Share of matches with no goals conceded.

0%0/4
20%1/5
BTTS48%

Share of matches where both teams scored.

75%3/4
40%2/5
Over 2.520%

Share of venue matches with total goals > 2.5.

0%0/4
1.43
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

1.73
2.82
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

1.65