1. Division·
Regular Season - 27·10/21/2024·13:00
Asane
Asane
DLLWL
1-2
Finished
HT0-1
Ranheim
Ranheim
DDDWW
📍 Åsane Arena, Bergen
Season stats1. Division
Asane26matchesRanheim26matches

Every panel below reflects each team's matches in 1. Division.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
42%
Overall

Composite team strength — average of LTQ and Hype.

56%
1472
ELO

Chess-style strength rating going into kick-off.

1504
48%
LTQ

Long-term quality across all competitions.

53%
35%
Hype

Short-term fixture buzz / excitement signal.

58%
3.48
Momentum

Recent goal-scoring trend (weighted goals signal).

2.20

Match Outcome

Match Outcomeresults breakdown
2626
1.08
Points per Game

Average points per match across the sampled games (max 3).

1.27
27%
Win Rate

Share of sampled matches won.

31%
27%
Draw Rate

Share of sampled matches that ended level.

35%
46%
Loss Rate

Share of sampled matches lost (lower is better).

35%
27%
Clean Sheet27%

Share of matches with no goals conceded.

27%
19%
Failed to Score

Share of matches where the team didn't score (lower is better).

12%

Goal Scoring

Goal Scoringattacking output
2626
1.42
Avg Goals Scored

Goals scored per match across the sampled games.

1.50
81%
Scored > 0.585%

Share of matches where the team scored at least once.

88%
77%
Over 1.581%

Share of matches with total goals > 1.5.

85%
62%
Over 2.562%

Share of matches with total goals > 2.5.

62%
46%
Over 3.542%

Share of matches with total goals > 3.5 — high-scoring affairs.

38%
58%
BTTS62%

Share of matches where both teams scored.

65%
4%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

8%
23%
Scored Both Halves31%

Share of matches with a goal in both the 1st and 2nd half.

38%

Defensive Solidity

Defensive Soliditygoals & shots conceded
2626
1.77
Avg Goals Conceded

Goals conceded per match (lower is better).

1.46
27%
Clean Sheet27%

Share of matches with no goals conceded.

27%

xG Trends

xG TrendsEWMA-smoothed performance
2626
1.86
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.69
2.10
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.51
-0.24
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

0.18
-0.31
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.24

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
2626
27%7/26
Leading at HT31%

Share of matches the team led at halftime — fast-start signal.

35%9/26
31%8/26
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

35%9/26
42%11/26
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

31%8/26
54%14/26
HT/FT Same Outcome56%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

58%15/26
57%4/7
Led at HT → Won62%

Of matches led at HT, share converted into a full-time win — closing strength.

67%6/9
27%3/11
Trailed at HT → Recovered39%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

50%4/8

Goal Timing

Goal Timingwhen goals happen
events 26/2626/262626
5%
0-15'9%

Hot starts — share of the team's goals scored in the opening 15 minutes.

13%
15%
16-30'13%

Early control — share scored between the 16th and 30th minute.

11%
18%
31-45'20%

Pre-HT push — share scored in the run-up to halftime.

21%
13%
46-60'17%

Restart wave — share scored in the first 15 minutes after HT.

21%
13%
61-75'12%

Game-state shift — share scored between minutes 61 and 75.

11%
36%
76-90+'30%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

24%

First-Goal Edge

First-Goal Edgewho strikes first
events 26/2626/262626
36%9/25
Scored First44%

Share of matches where the team opened the scoring — fast-start signal.

52%13/25
64%16/25
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

48%12/25
67%6/9
Win when Scoring First60%

Of matches the team scored first, share converted into a win — closing strength after the opener.

54%7/13
6%1/16
Win when Conceding First7%

Of matches conceding first, share rescued into a win — comeback strength.

8%1/12
38'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

28'
29'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

30'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 26/2626/262626
42%11/26
Scored after 75'38%

Share of matches with a late goal scored by the team — late finishers signal.

35%9/26
27%7/26
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

31%8/26
75%6/8
Lead Saved after 75'75%

Of matches leading at 75', share closed out for a win — closing strength.

75%6/8
25%2/8
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

25%2/8
12%3/26
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

19%5/26

Set Pieces

Set Piecespenalty / own-goal share
events 26/2626/262626
92%36/39
Open-Play Share92%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

92%35/38
5%2/39
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

8%3/38
3%1/39
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/38
9%4/45
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

3%1/39
0%0/45
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

3%1/39

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 26/2626/262626
35%7/20
Match Cards > 3.548%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

60%12/20
20/2620/26
20%4/20
Match Cards > 4.528%

Share of matches with total card points > 4.5 — Over 4.5 line.

35%7/20
20/2620/26
54%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

74%

Venue Edge

Venue EdgeAsane at home · Ranheim on the road
1313
1.46
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.08
38%5/13
Win Rate31%

Share of sampled matches won.

23%3/13
31%4/13
Loss Rate

Share of sampled matches lost (lower is better).

38%5/13
1.62
Avg Goals Scored

Goals scored per match across the sampled games.

1.38
1.69
Avg Goals Conceded

Goals conceded per match (lower is better).

1.62
38%5/13
Clean Sheet31%

Share of matches with no goals conceded.

23%3/13
62%8/13
BTTS65%

Share of matches where both teams scored.

69%9/13
62%8/13
Over 2.562%

Share of venue matches with total goals > 2.5.

62%8/13
2.14
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

1.96
1.84
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

1.77