1. Division·
Regular Season - 25·09/28/2024·10:00
Ranheim
Ranheim
DWWLW
1-1
Finished
HT0-0
Levanger
Levanger
LLDWL
📍 EXTRA Arena, Ranheim
Season stats1. Division
Ranheim24matchesLevanger24matches

Every panel below reflects each team's matches in 1. Division.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
63%
Overall

Composite team strength — average of LTQ and Hype.

32%
1515
ELO

Chess-style strength rating going into kick-off.

1417
52%
LTQ

Long-term quality across all competitions.

38%
74%
Hype

Short-term fixture buzz / excitement signal.

26%
2.18
Momentum

Recent goal-scoring trend (weighted goals signal).

2.67

Match Outcome

Match Outcomeresults breakdown
2424
1.29
Points per Game

Average points per match across the sampled games (max 3).

1.04
33%
Win Rate

Share of sampled matches won.

21%
29%
Draw Rate

Share of sampled matches that ended level.

42%
38%
Loss Rate

Share of sampled matches lost (lower is better).

38%
29%
Clean Sheet25%

Share of matches with no goals conceded.

21%
13%
Failed to Score

Share of matches where the team didn't score (lower is better).

21%

Goal Scoring

Goal Scoringattacking output
2424
1.54
Avg Goals Scored

Goals scored per match across the sampled games.

1.46
88%
Scored > 0.583%

Share of matches where the team scored at least once.

79%
83%
Over 1.581%

Share of matches with total goals > 1.5.

79%
67%
Over 2.563%

Share of matches with total goals > 2.5.

58%
42%
Over 3.544%

Share of matches with total goals > 3.5 — high-scoring affairs.

46%
63%
BTTS63%

Share of matches where both teams scored.

63%
8%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

4%
42%
Scored Both Halves35%

Share of matches with a goal in both the 1st and 2nd half.

29%

Defensive Solidity

Defensive Soliditygoals & shots conceded
2424
1.50
Avg Goals Conceded

Goals conceded per match (lower is better).

1.50
29%
Clean Sheet25%

Share of matches with no goals conceded.

21%

xG Trends

xG TrendsEWMA-smoothed performance
2424
1.80
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.51
1.58
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.86
0.22
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

-0.35
-0.27
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.16

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
2424
38%9/24
Leading at HT33%

Share of matches the team led at halftime — fast-start signal.

29%7/24
29%7/24
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

38%9/24
33%8/24
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

33%8/24
54%13/24
HT/FT Same Outcome58%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

63%15/24
67%6/9
Led at HT → Won62%

Of matches led at HT, share converted into a full-time win — closing strength.

57%4/7
50%4/8
Trailed at HT → Recovered38%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

25%2/8

Goal Timing

Goal Timingwhen goals happen
events 24/2424/242424
14%
0-15'23%

Hot starts — share of the team's goals scored in the opening 15 minutes.

31%
11%
16-30'8%

Early control — share scored between the 16th and 30th minute.

6%
19%
31-45'20%

Pre-HT push — share scored in the run-up to halftime.

20%
19%
46-60'17%

Restart wave — share scored in the first 15 minutes after HT.

14%
11%
61-75'8%

Game-state shift — share scored between minutes 61 and 75.

6%
25%
76-90+'24%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

23%

First-Goal Edge

First-Goal Edgewho strikes first
events 24/2424/242424
52%12/23
Scored First48%

Share of matches where the team opened the scoring — fast-start signal.

43%10/23
48%11/23
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

57%13/23
58%7/12
Win when Scoring First54%

Of matches the team scored first, share converted into a win — closing strength after the opener.

50%5/10
9%1/11
Win when Conceding First5%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/13
26'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

10'
32'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

32'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 24/2424/242424
38%9/24
Scored after 75'33%

Share of matches with a late goal scored by the team — late finishers signal.

29%7/24
29%7/24
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

29%7/24
86%6/7
Lead Saved after 75'71%

Of matches leading at 75', share closed out for a win — closing strength.

57%4/7
14%1/7
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

43%3/7
21%5/24
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

17%4/24

Set Pieces

Set Piecespenalty / own-goal share
events 24/2424/242424
92%33/36
Open-Play Share89%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

86%30/35
8%3/36
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

14%5/35
0%0/36
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/35
3%1/37
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

0%0/36
3%1/37
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/36

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 24/2424/242424
53%10/19
Match Cards > 3.553%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

53%10/19
19/2419/24
42%8/19
Match Cards > 4.542%

Share of matches with total card points > 4.5 — Over 4.5 line.

42%8/19
19/2419/24
75%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

73%

Venue Edge

Venue EdgeRanheim at home · Levanger on the road
1112
1.55
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.00
45%5/11
Win Rate31%

Share of sampled matches won.

17%2/12
36%4/11
Loss Rate

Share of sampled matches lost (lower is better).

33%4/12
1.73
Avg Goals Scored

Goals scored per match across the sampled games.

1.42
1.36
Avg Goals Conceded

Goals conceded per match (lower is better).

1.67
36%4/11
Clean Sheet27%

Share of matches with no goals conceded.

17%2/12
55%6/11
BTTS61%

Share of matches where both teams scored.

67%8/12
73%8/11
Over 2.566%

Share of venue matches with total goals > 2.5.

58%7/12
1.84
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

1.88
1.61
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

1.68