Baltic Cup·
3rd place·06/09/2026·03:00 PM
Latvia
Latvia
DWWLD
0-1
Finished
HT0-0
Faroe Islands
Faroe Islands
LWWLW
Neutral📍 LNK Sporta Parks, Riga
Last 10Baltic Cup
Latvia10matchesIslands10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
56%
Overall

Composite team strength — average of LTQ and Hype.

60%
1321
ELO

Chess-style strength rating going into kick-off.

1437
45%
LTQ

Long-term quality across all competitions.

54%
68%
Hype

Short-term fixture buzz / excitement signal.

65%
1.79
Momentum

Recent goal-scoring trend (weighted goals signal).

2.28

Match Outcome

Match Outcomeresults breakdown
1010
1.00
Points per Game

Average points per match across the sampled games (max 3).

1.80
20%
Win Rate

Share of sampled matches won.

60%
40%
Draw Rate

Share of sampled matches that ended level.

0%
40%
Loss Rate

Share of sampled matches lost (lower is better).

40%
30%
Clean Sheet30%

Share of matches with no goals conceded.

30%
40%
Failed to Score

Share of matches where the team didn't score (lower is better).

30%

Goal Scoring

Goal Scoringattacking output
1010
0.70
Avg Goals Scored

Goals scored per match across the sampled games.

1.30
60%
Scored > 0.565%

Share of matches where the team scored at least once.

70%
50%
Over 1.550%

Share of matches with total goals > 1.5.

50%
30%
Over 2.540%

Share of matches with total goals > 2.5.

50%
20%
Over 3.520%

Share of matches with total goals > 3.5 — high-scoring affairs.

20%
40%
BTTS40%

Share of matches where both teams scored.

40%
0%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

30%
10%
Scored Both Halves15%

Share of matches with a goal in both the 1st and 2nd half.

20%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
1.30
Avg Goals Conceded

Goals conceded per match (lower is better).

0.90
13.13
Avg Shots Conceded

Total shots faced per match — defensive pressure (> 17.5/match is heavy siege).

13.67
8/106/10
4.33
Avg SoT Conceded

Shots on target faced per match — quality of chances given up (> 5.5 is severe).

3.17
9/106/10
3.00
Avg Saves

Goalkeeper saves per match (> 4.5 means the keeper is doing heavy lifting).

2.33
7/106/10
54%
Save %64%

Share of opponent shots on target stopped by the keeper.

74%
9/106/10
30%
Clean Sheet30%

Share of matches with no goals conceded.

30%

Shots Quality

Shots Qualityvolume & accuracy
1010
9.13
Avg Shots

Total shots per match — pure attacking volume (> 16.5/match is elite).

10.50
8/106/10
2.78
Avg Shots on Target

Shots on target per match — strikes the keeper had to handle (> 5.5/match is heavy).

4.67
9/106/10
7.25
Avg Shots in Box

Shots taken from inside the penalty area — proximity to goal (> 8.5/match means consistent box presence).

7.00
8/106/10
79%
Box Shot %73%

Share of shots taken from inside the box — chance-selection quality. Mid sits ~60%, elite > 75%.

67%
8/106/10
34%
On-Target %39%

Share of shots that hit the target — striking accuracy. Mid ~33%, elite > 40%.

44%
8/106/10
8%
Shot Conversion12%

Goals per shot taken — clinical efficiency. ~10% is league average, > 15% is elite finishing.

16%
8/106/10

Possession & Passing

Possession & Passingball control
1010
46%
Avg Possession

Share of match time with the ball. > 55% is dominant, < 40% is reactive.

43%
9/106/10
83%
Pass Accuracy

Share of passes completed — distribution quality. Mid sits ~80%, elite > 88%.

74%
8/106/10
406.38
Avg Passes

Total passes attempted per match — distribution volume. Top sides > 550, bottom sides < 400.

342.00
8/106/10
-0.06
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

-0.19

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
10%1/10
Leading at HT15%

Share of matches the team led at halftime — fast-start signal.

20%2/10
50%5/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

50%5/10
40%4/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

30%3/10
60%6/10
HT/FT Same Outcome50%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

40%4/10
0%0/1
Led at HT → Won50%

Of matches led at HT, share converted into a full-time win — closing strength.

100%2/2
25%1/4
Trailed at HT → Recovered29%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

33%1/3

Goal Timing

Goal Timingwhen goals happen
events 10/1010/101010
10%
0-15'5%

Hot starts — share of the team's goals scored in the opening 15 minutes.

0%
20%
16-30'22%

Early control — share scored between the 16th and 30th minute.

23%
20%
31-45'18%

Pre-HT push — share scored in the run-up to halftime.

15%
30%
46-60'19%

Restart wave — share scored in the first 15 minutes after HT.

8%
10%
61-75'24%

Game-state shift — share scored between minutes 61 and 75.

38%
10%
76-90+'13%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

15%

First-Goal Edge

First-Goal Edgewho strikes first
events 10/1010/101010
44%4/9
Scored First47%

Share of matches where the team opened the scoring — fast-start signal.

50%5/10
56%5/9
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

50%5/10
50%2/4
Win when Scoring First65%

Of matches the team scored first, share converted into a win — closing strength after the opener.

80%4/5
0%0/5
Win when Conceding First20%

Of matches conceding first, share rescued into a win — comeback strength.

40%2/5
47'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

38'
25'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

30'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 10/1010/101010
10%1/10
Scored after 75'15%

Share of matches with a late goal scored by the team — late finishers signal.

20%2/10
20%2/10
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

10%1/10
33%1/3
Lead Saved after 75'67%

Of matches leading at 75', share closed out for a win — closing strength.

100%5/5
67%2/3
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/5
10%1/10
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

0%0/10

Set Pieces

Set Piecespenalty / own-goal share
events 10/1010/101010
50%5/10
Open-Play Share71%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

92%12/13
30%3/10
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

8%1/13
20%2/10
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/13
18%2/11
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

0%0/9
0%0/11
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/9

Corners

Cornersset-piece pressure
1010
4.67
Avg Corners For

Average corners won per match — attacking territorial pressure (> 5.5 is heavy).

5.17
9/106/10
5.22
Avg Corners Against

Average corners conceded per match — territorial pressure faced (lower is better).

7.17
9/106/10
47%
Corner Share45%

Share of total corners in the team's matches that went to the team — territorial dominance ratio.

42%
9/106/10
-0.47
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

-2.49
56%5/9
Match Corners > 8.569%

Share of matches with total corners > 8.5 (Over 8.5 line) — high-tempo encounter signal.

83%5/6
9/106/10
56%5/9
Match Corners > 9.561%

Share of matches with total corners > 9.5 (Over 9.5 line).

67%4/6
9/106/10
44%4/9
Match Corners > 10.547%

Share of matches with total corners > 10.5 (Over 10.5 line) — corner-heavy clashes only.

50%3/6
9/106/10

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 10/1010/101010
2.33
Avg Yellow Cards

Yellow cards picked up per match — discipline signal (lower is better).

1.50
9/106/10
0%0/9
Red Card Match Rate

Share of matches with at least one red card to the team — sending-off risk.

0%0/6
9/106/10
12.11
Avg Fouls

Fouls committed per match — aggression / tactical-foul tendency (lower is calmer).

11.17
9/106/10
86%6/7
Match Cards > 3.564%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

43%3/7
7/107/10
29%2/7
Match Cards > 4.529%

Share of matches with total card points > 4.5 — Over 4.5 line.

29%2/7
7/107/10
65%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

68%