2. Division·
Promotion Group - 30·05/24/2026·12:00 PM
Vendsyssel FF
Vendsyssel FF
LWWWW
3-1
Finished
HT2-1
Roskilde
Roskilde
LWWLL
Season stats2. Division
FF29matchesRoskilde29matches

Every panel below reflects each team's matches in 2. Division.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
75%
Overall

Composite team strength — average of LTQ and Hype.

51%
1457
ELO

Chess-style strength rating going into kick-off.

1566
76%
LTQ

Long-term quality across all competitions.

43%
74%
Hype

Short-term fixture buzz / excitement signal.

59%
2.72
Momentum

Recent goal-scoring trend (weighted goals signal).

2.30

Match Outcome

Match Outcomeresults breakdown
2929
1.97
Points per Game

Average points per match across the sampled games (max 3).

1.48
62%
Win Rate

Share of sampled matches won.

41%
10%
Draw Rate

Share of sampled matches that ended level.

24%
28%
Loss Rate

Share of sampled matches lost (lower is better).

34%
38%
Clean Sheet29%

Share of matches with no goals conceded.

21%
10%
Failed to Score

Share of matches where the team didn't score (lower is better).

28%

Goal Scoring

Goal Scoringattacking output
2929
1.62
Avg Goals Scored

Goals scored per match across the sampled games.

1.55
90%
Scored > 0.581%

Share of matches where the team scored at least once.

72%
79%
Over 1.579%

Share of matches with total goals > 1.5.

79%
55%
Over 2.552%

Share of matches with total goals > 2.5.

48%
24%
Over 3.522%

Share of matches with total goals > 3.5 — high-scoring affairs.

21%
55%
BTTS57%

Share of matches where both teams scored.

59%
28%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

28%
28%
Scored Both Halves28%

Share of matches with a goal in both the 1st and 2nd half.

28%

Defensive Solidity

Defensive Soliditygoals & shots conceded
2929
1.03
Avg Goals Conceded

Goals conceded per match (lower is better).

1.10
38%
Clean Sheet29%

Share of matches with no goals conceded.

21%

xG Trends

xG TrendsEWMA-smoothed performance
2929
2.15
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.44
1.06
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.53
1.09
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

-0.08
-0.39
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.18

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
2929
45%13/29
Leading at HT45%

Share of matches the team led at halftime — fast-start signal.

45%13/29
34%10/29
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

31%9/29
21%6/29
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

24%7/29
69%20/29
HT/FT Same Outcome64%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

59%17/29
92%12/13
Led at HT → Won81%

Of matches led at HT, share converted into a full-time win — closing strength.

69%9/13
17%1/6
Trailed at HT → Recovered30%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

43%3/7

Goal Timing

Goal Timingwhen goals happen
events 26/2924/292929
13%
0-15'17%

Hot starts — share of the team's goals scored in the opening 15 minutes.

21%
20%
16-30'19%

Early control — share scored between the 16th and 30th minute.

18%
15%
31-45'18%

Pre-HT push — share scored in the run-up to halftime.

21%
13%
46-60'14%

Restart wave — share scored in the first 15 minutes after HT.

15%
26%
61-75'19%

Game-state shift — share scored between minutes 61 and 75.

12%
13%
76-90+'14%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

15%

First-Goal Edge

First-Goal Edgewho strikes first
events 26/2924/292929
69%18/26
Scored First64%

Share of matches where the team opened the scoring — fast-start signal.

58%14/24
31%8/26
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

42%10/24
72%13/18
Win when Scoring First68%

Of matches the team scored first, share converted into a win — closing strength after the opener.

64%9/14
38%3/8
Win when Conceding First19%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/10
31'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

26'
24'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

44'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 26/2924/292929
23%6/26
Scored after 75'22%

Share of matches with a late goal scored by the team — late finishers signal.

21%5/24
27%7/26
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

50%12/24
89%16/18
Lead Saved after 75'89%

Of matches leading at 75', share closed out for a win — closing strength.

89%8/9
11%2/18
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

11%1/9
4%1/26
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

8%2/24

Set Pieces

Set Piecespenalty / own-goal share
events 26/2924/292929
91%42/46
Open-Play Share94%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

97%33/34
9%4/46
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

3%1/34
0%0/46
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/34
3%1/29
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

3%1/32
0%0/29
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

6%2/32

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 26/2924/292929
50%1/2
Match Cards > 3.575%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

100%2/2
2/292/29
50%1/2
Match Cards > 4.575%

Share of matches with total card points > 4.5 — Over 4.5 line.

100%2/2
2/292/29
63%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

88%

Venue Edge

Venue EdgeFF at home · Roskilde on the road
1414
2.14
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.43
71%10/14
Win Rate54%

Share of sampled matches won.

36%5/14
29%4/14
Loss Rate

Share of sampled matches lost (lower is better).

29%4/14
1.79
Avg Goals Scored

Goals scored per match across the sampled games.

1.00
1.00
Avg Goals Conceded

Goals conceded per match (lower is better).

1.07
36%5/14
Clean Sheet29%

Share of matches with no goals conceded.

21%3/14
57%8/14
BTTS57%

Share of matches where both teams scored.

57%8/14
64%9/14
Over 2.554%

Share of venue matches with total goals > 2.5.

43%6/14
2.21
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

1.25
1.17
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

1.30