Super Cup·
Final·02/17/2026·10:00
Riga
Riga
LDWWL
4-1
Finished
HT2-0
Auda
Auda
WDDDL
📍 Mardan Sports Complex, Antalya

Stats below use each team's main league —VirsligaLatvia

Last 10Super Cup
Riga10matchesAuda10matches

Not in either team's main domestic league — every panel below reflects each team's most recent matches across all competitions.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
54%
Overall

Composite team strength — average of LTQ and Hype.

60%
1627
ELO

Chess-style strength rating going into kick-off.

1393
57%
LTQ

Long-term quality across all competitions.

49%
51%
Hype

Short-term fixture buzz / excitement signal.

70%
3.18
Momentum

Recent goal-scoring trend (weighted goals signal).

1.78

Match Outcome

Match Outcomeresults breakdown
1010
1.50
Points per Game

Average points per match across the sampled games (max 3).

1.00
40%
Win Rate

Share of sampled matches won.

20%
30%
Draw Rate

Share of sampled matches that ended level.

40%
30%
Loss Rate

Share of sampled matches lost (lower is better).

40%
30%
Clean Sheet25%

Share of matches with no goals conceded.

20%
10%
Failed to Score

Share of matches where the team didn't score (lower is better).

30%

Goal Scoring

Goal Scoringattacking output
1010
1.60
Avg Goals Scored

Goals scored per match across the sampled games.

1.00
90%
Scored > 0.580%

Share of matches where the team scored at least once.

70%
80%
Over 1.570%

Share of matches with total goals > 1.5.

60%
60%
Over 2.550%

Share of matches with total goals > 2.5.

40%
20%
Over 3.520%

Share of matches with total goals > 3.5 — high-scoring affairs.

20%
70%
BTTS65%

Share of matches where both teams scored.

60%
20%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

10%
30%
Scored Both Halves28%

Share of matches with a goal in both the 1st and 2nd half.

25%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1010
1.30
Avg Goals Conceded

Goals conceded per match (lower is better).

1.20
30%
Clean Sheet25%

Share of matches with no goals conceded.

20%

xG Trends

xG TrendsEWMA-smoothed performance
1010
2.92
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.54
1.36
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

2.06
1.56
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

-0.51
-0.63
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.39

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1010
70%7/10
Leading at HT48%

Share of matches the team led at halftime — fast-start signal.

25%2/8
20%2/10
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

50%4/8
10%1/10
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

25%2/8
60%6/10
HT/FT Same Outcome49%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

38%3/8
57%4/7
Led at HT → Won29%

Of matches led at HT, share converted into a full-time win — closing strength.

0%0/2
0%0/1
Trailed at HT → Recovered0%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

0%0/2

Goal Timing

Goal Timingwhen goals happen
events 7/107/101010
10%
0-15'11%

Hot starts — share of the team's goals scored in the opening 15 minutes.

13%
20%
16-30'29%

Early control — share scored between the 16th and 30th minute.

38%
20%
31-45'16%

Pre-HT push — share scored in the run-up to halftime.

13%
0%
46-60'0%

Restart wave — share scored in the first 15 minutes after HT.

0%
20%
61-75'16%

Game-state shift — share scored between minutes 61 and 75.

13%
30%
76-90+'28%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

25%

First-Goal Edge

First-Goal Edgewho strikes first
events 7/107/101010
67%4/6
Scored First55%

Share of matches where the team opened the scoring — fast-start signal.

43%3/7
33%2/6
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

57%4/7
50%2/4
Win when Scoring First42%

Of matches the team scored first, share converted into a win — closing strength after the opener.

33%1/3
0%0/2
Win when Conceding First0%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/4
19'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

13'
17'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

22'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 7/107/101010
29%2/7
Scored after 75'36%

Share of matches with a late goal scored by the team — late finishers signal.

43%3/7
14%1/7
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

43%3/7
100%2/2
Lead Saved after 75'50%

Of matches leading at 75', share closed out for a win — closing strength.

0%0/1
0%0/2
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

100%1/1
14%1/7
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

14%1/7

Set Pieces

Set Piecespenalty / own-goal share
events 7/107/101010
90%9/10
Open-Play Share83%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

75%6/8
10%1/10
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

13%1/8
0%0/10
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

13%1/8
0%0/9
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

15%2/13
0%0/9
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

8%1/13

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 7/107/101010
100%5/5
Match Cards > 3.593%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

86%6/7
5/107/10
80%4/5
Match Cards > 4.583%

Share of matches with total card points > 4.5 — Over 4.5 line.

86%6/7
5/107/10
59%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

66%

Venue Edge

Venue EdgeRiga at home · Auda on the road
67
1.33
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.00
33%2/6
Win Rate24%

Share of sampled matches won.

14%1/7
33%2/6
Loss Rate

Share of sampled matches lost (lower is better).

29%2/7
1.83
Avg Goals Scored

Goals scored per match across the sampled games.

1.14
1.50
Avg Goals Conceded

Goals conceded per match (lower is better).

1.29
33%2/6
Clean Sheet24%

Share of matches with no goals conceded.

14%1/7
67%4/6
BTTS69%

Share of matches where both teams scored.

71%5/7
67%4/6
Over 2.555%

Share of venue matches with total goals > 2.5.

43%3/7
3.73
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

1.48
1.09
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

2.11