Segunda División RFEF - Group 2·
Group 2 - 15·12/14/2025·04:00 PM
UD Logroñés
UD Logroñés
WWDLL
4-1
Finished
HT1-0
Ejea
Ejea
DWDLW
📍 Estadio Nuevo Municipal Las Gaunas, Logroño
Season statsSegunda División RFEF - Group 2
Logroñés14matchesEjea14matches

Every panel below reflects each team's matches in Segunda División RFEF - Group 2.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
65%
Overall

Composite team strength — average of LTQ and Hype.

64%
1384
ELO

Chess-style strength rating going into kick-off.

1358
54%
LTQ

Long-term quality across all competitions.

56%
76%
Hype

Short-term fixture buzz / excitement signal.

71%
3.56
Momentum

Recent goal-scoring trend (weighted goals signal).

1.82

Match Outcome

Match Outcomeresults breakdown
1414
1.64
Points per Game

Average points per match across the sampled games (max 3).

1.36
50%
Win Rate

Share of sampled matches won.

36%
14%
Draw Rate

Share of sampled matches that ended level.

29%
36%
Loss Rate

Share of sampled matches lost (lower is better).

36%
21%
Clean Sheet21%

Share of matches with no goals conceded.

21%
21%
Failed to Score

Share of matches where the team didn't score (lower is better).

29%

Goal Scoring

Goal Scoringattacking output
1414
1.79
Avg Goals Scored

Goals scored per match across the sampled games.

1.21
79%
Scored > 0.575%

Share of matches where the team scored at least once.

71%
79%
Over 1.579%

Share of matches with total goals > 1.5.

79%
64%
Over 2.554%

Share of matches with total goals > 2.5.

43%
36%
Over 3.532%

Share of matches with total goals > 3.5 — high-scoring affairs.

29%
57%
BTTS57%

Share of matches where both teams scored.

57%
29%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

21%
21%
Scored Both Halves18%

Share of matches with a goal in both the 1st and 2nd half.

14%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1414
1.14
Avg Goals Conceded

Goals conceded per match (lower is better).

1.29
21%
Clean Sheet21%

Share of matches with no goals conceded.

21%

xG Trends

xG TrendsEWMA-smoothed performance
1414
2.13
EWMAxG For

Smoothed expected goals created per match — top attacks hit > 2.5/match, mid-table sits around 1.4.

1.26
1.37
EWMAxG Against

Smoothed expected goals conceded per match — elite defenses < 1.0, struggling sides > 2.0.

1.18
0.76
EWMAxG Diff

Net xG: attack minus defense. ±1 is dominant/poor; ±2 is title-contender or crisis-level.

0.08
-0.44
EWMAFinishing Edge

Goals scored minus xG. +0.3 is clinical, −0.3 is wasteful; ±1 is statistical outlier.

-0.20
0.53
EWMAxG per Shot

Average chance quality per attempt — 0.10 is mid, 0.15+ means the team only shoots from dangerous spots.

Possession & Passing

Possession & Passingball control
1414
-0.22
EWMAPossession Trend

Smoothed possession differential — team minus opponent. ±0.1 is normal, ±0.2 is strong dominance.

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1414
21%3/14
Leading at HT21%

Share of matches the team led at halftime — fast-start signal.

21%3/14
36%5/14
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

50%7/14
43%6/14
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

29%4/14
50%7/14
HT/FT Same Outcome61%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

71%10/14
100%3/3
Led at HT → Won100%

Of matches led at HT, share converted into a full-time win — closing strength.

100%3/3
50%3/6
Trailed at HT → Recovered38%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

25%1/4

Goal Timing

Goal Timingwhen goals happen
events 14/1413/141414
8%
0-15'13%

Hot starts — share of the team's goals scored in the opening 15 minutes.

18%
20%
16-30'16%

Early control — share scored between the 16th and 30th minute.

12%
8%
31-45'13%

Pre-HT push — share scored in the run-up to halftime.

18%
4%
46-60'8%

Restart wave — share scored in the first 15 minutes after HT.

12%
16%
61-75'14%

Game-state shift — share scored between minutes 61 and 75.

12%
44%
76-90+'37%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

29%

First-Goal Edge

First-Goal Edgewho strikes first
events 14/1413/141414
29%4/14
Scored First41%

Share of matches where the team opened the scoring — fast-start signal.

54%7/13
71%10/14
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

46%6/13
100%4/4
Win when Scoring First79%

Of matches the team scored first, share converted into a win — closing strength after the opener.

57%4/7
30%3/10
Win when Conceding First23%

Of matches conceding first, share rescued into a win — comeback strength.

17%1/6
26'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

32'
46'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

37'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 14/1413/141414
64%9/14
Scored after 75'48%

Share of matches with a late goal scored by the team — late finishers signal.

31%4/13
14%2/14
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

46%6/13
100%5/5
Lead Saved after 75'88%

Of matches leading at 75', share closed out for a win — closing strength.

75%3/4
0%0/5
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

25%1/4
29%4/14
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

15%2/13

Set Pieces

Set Piecespenalty / own-goal share
events 14/1413/141414
92%23/25
Open-Play Share96%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

100%17/17
8%2/25
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

0%0/17
0%0/25
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/17
6%1/16
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

6%1/18
0%0/16
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/18

Corners

Cornersset-piece pressure
1414
-4.00
EWMACorners Diff

Smoothed corner differential per match — long-term territorial advantage (±2 is strong).

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 14/1413/141414
100%2/2
Match Cards > 3.5

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

0/0
2/140/14
50%1/2
Match Cards > 4.5

Share of matches with total card points > 4.5 — Over 4.5 line.

0/0
2/140/14
100%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

0%

Venue Edge

Venue EdgeLogroñés at home · Ejea on the road
77
2.14
PPG at Venue

Points per match at the venue — home team at home, away team away.

1.14
71%5/7
Win Rate50%

Share of sampled matches won.

29%2/7
29%2/7
Loss Rate

Share of sampled matches lost (lower is better).

43%3/7
1.86
Avg Goals Scored

Goals scored per match across the sampled games.

1.00
0.86
Avg Goals Conceded

Goals conceded per match (lower is better).

1.29
29%2/7
Clean Sheet29%

Share of matches with no goals conceded.

29%2/7
57%4/7
BTTS57%

Share of matches where both teams scored.

57%4/7
71%5/7
Over 2.557%

Share of venue matches with total goals > 2.5.

43%3/7
2.11
EWMAAttack xG (EWMA)

Smoothed xG created at venue — long-term attacking strength in this fixture's venue context.

1.21
0.97
EWMADefense xG (EWMA)

Smoothed xG conceded at venue — defensive strength in this fixture's venue context (lower is better).

1.28